Skip to content

Commit

Permalink
[godot] Fix Windows dev builds.
Browse files Browse the repository at this point in the history
  • Loading branch information
badlogic committed Sep 20, 2023
1 parent 88e231a commit 6d4b04c
Showing 1 changed file with 2 additions and 5 deletions.
7 changes: 2 additions & 5 deletions spine-godot/build/build-v4.sh
Original file line number Diff line number Diff line change
Expand Up @@ -29,10 +29,7 @@ fi

if [ -f "../godot/custom.py" ]; then
dev="true"
fi

if [ -f "../godot/custom.py" ]; then
dev="true"
echo "DEV build"
fi

mono_module=""
Expand All @@ -55,7 +52,7 @@ cpus=2
if [ "$OSTYPE" == "msys" ]; then
os="windows"
cpus=$NUMBER_OF_PROCESSORS
target="vsproj=yes livepp=$LIVEPP"
target="$target vsproj=yes livepp=$LIVEPP"
godot_exe="godot.windows.editor$dev_extension.x86_64$mono_extension.exe"
godot_exe_host=$godot_exe
elif [[ "$OSTYPE" == "darwin"* ]]; then
Expand Down

0 comments on commit 6d4b04c

Please sign in to comment.