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[godot] Closes #2381, regression in SpineSlot::get_bone()
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badlogic committed Sep 22, 2023
1 parent 432cb9d commit fa1fb09
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Showing 2 changed files with 113 additions and 133 deletions.
244 changes: 112 additions & 132 deletions spine-godot/.vscode/launch.json
Original file line number Diff line number Diff line change
@@ -1,133 +1,113 @@
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2 changes: 1 addition & 1 deletion spine-godot/spine_godot/SpineSlot.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ Ref<SpineSlotData> SpineSlot::get_data() {
Ref<SpineBone> SpineSlot::get_bone() {
SPINE_CHECK(get_spine_object(), nullptr)
if (_bone.is_valid()) {
return _data;
return _bone;
} else {
auto &bone = get_spine_object()->getBone();
Ref<SpineBone> bone_ref(memnew(SpineBone));
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