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Releases: ExtendRealityLtd/Tilia.Interactions.SpatialButtons.Unity

v1.2.11

29 Mar 19:55
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1.2.11 (2021-03-29)

Bug Fixes

  • package.json: reduce textmeshpro version for older Unity vrsions (4c39188)

    TextMeshPro is only supported up to v1.3.0 on older versions of Unity so this should be the base installed version and should be left to be manually updated in newer versions of unity.

v1.2.10

29 Mar 16:42
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1.2.10 (2021-03-29)

Bug Fixes

  • package.json: bump textmeshpro to latest version (42e944c)

    The version of Text Mesh Pro has been updated to a much newer version.

v1.2.9

29 Mar 16:02
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1.2.9 (2021-03-29)

Miscellaneous Chores

v1.2.8

29 Mar 15:13
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1.2.8 (2021-03-29)

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v1.2.7

03 Mar 13:21
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1.2.7 (2021-03-03)

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v1.2.6

03 Mar 12:30
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1.2.6 (2021-03-03)

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v1.2.5

27 Feb 11:41
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1.2.5 (2021-02-27)

Miscellaneous Chores

v1.2.4

27 Feb 11:08
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1.2.4 (2021-02-27)

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v1.2.3

07 Feb 19:48
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1.2.3 (2021-02-07)

Bug Fixes

  • prefabs: force apply TextMeshPro styles when state is enabled (bfb0f88)

    There is an issue in later versions of Unity where if the TextMeshPro component is not enabled in the scene then it does not apply the state styles to the TextMeshPro component. This fix uses a BehaviourEnabledObserver to check to see whtn the TextMeshPro for each style is enabled and then force applies the styles.

v1.2.2

06 Feb 14:44
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1.2.2 (2021-02-06)

Bug Fixes

  • prefabs: allow option group buttons to be touched on and off (8a9d091)

    There was an issue where Option buttons would not toggle each other on and off because the Select action was going through the SpatialTarget and an Option group needs the Spatial Dispatcher to dispatch the Select action so it knows which other buttons to dispatch the Deselect action to.

    The SpatialButton.OptionButton prefab now uses the SpatialButtonConfigurator Select action as this goes through the correct dispatcher when dealing with button groups.