- If you want to take some logic go to /compiled and take what u need
- If you want to make/change logic go to /raw and learn how my compiler works
Collect convenient templates and ready-made solutions for most situations in the game. All logic here must be clear, neat and optimized. Made in one easy to read style
I want to keep logic as logic, so it only implements additional features without turning the code into an unreadable clutter
- All files from
/raw
with ext .mlog will be compiled in/compiled
- logic stored in /for_compiler is only needed for the compiler
All you have to do is make changes to /raw
and run compiler.py
Compiler will replace all lines of the form
import <file> (<var1> = <value1>,
<var2> = <value2>,
...)
with the contents of file
, replacing all var
with its value