EBE is a 100% client side Minecraft mod for the Fabric mod loader which aims to increase the performance of block entity rendering, as well as offer customizability via resource packs.
How does it work? EBE Makes some block entities use baked block models rather than laggy entity models.
Is it just an optimization mod? EBE isn't just an optimization mod, some side effects of its optimizations are many visual improvements.
These may include:
- Smooth lighting on block entities
- Being able to remodel block entities with block models
- Toggling features like christmas chests
- Being able to see block entities from as far away as possible
What about animations? The best part about EBE is that you still get to keep animations, while gaining the performance boost of baked models! Most animated block entity models will only render when absolutely necessary.
Can I use it with Sodium? Yes you can however, you are required to install Indium as well.
For stable releases, you can check out the CurseForge or Modrinth page. If you want the newest bleeding edge build, you can use GitHub Actions (or alternatively, you can build yourself). This mod requires Fabric API
Q: I need help with the mod/need to report a bug!
A: If you're having trouble setting up the mod or using it alongside other mods, I'd recommend you join our Discord Server and ask for help there. If the issue is a BUG please report it on our issue tracker ("Issues" tab at the top of the page)
Q: Does this mod glitch the chest animation or turn chests invisible?
A: This bug has been completely eradicated in EBE versions 0.5 and above. If the issue still persists (it shouldn't), leave an issue on GitHub or join the Discord Server. The chest lid may flash when using with Sodium.
Q: My chests are still invisible!
A: You're likely using a Sodium version lower than 0.4, which doesn't support certain Fabric Rendering features by default. If you need to use a Sodium version lower than 0.4 with EBE, you should install Indium.
Rendering 1700 chests:
You can edit EBE's block entity models using resource packs, since they have been converted to conventional .json block models.
To view EBE's built-in resources, click on
Here's an example of how you can customize chests with resource packs using EBE.