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Rust User Management (C#)

Description

A plugin created in C# for Rust (Oxide/UMod). This plugin interacts with the GFL API and assigns users their appropriate group on player connect or when the um.reloadusers console command is executed. This was initially released on GFL's GitLab here.

Installation.

Place the UserManagement.cs file inside of RustServer/oxide/plugins. Afterwards, edit RustServer/oxide/config/UserManagement.json to your needs.

Please also make sure you have existing groups made. You can create groups using oxide.group add <group> <"[Title]"><rank>.

Default Config

{
  "Debug": false,
  "Enabled": true,
  "Endpoint": "donators",
  "RemoveExisting": true,
  "RemoveExistingNoGroup": true,
  "Token": "MY_AUTH_TOKEN",
  "URL": "https://api.domain.com/"
}

Config Descriptions

  • Debug => Whether or not to enable debugging within the plugin.
  • Enabled=> Whether or not to enable the plugin.
  • Endpoint => The API endpoint.
  • RemoveExisting => If true, when given a group, it will remove any others that are a part of the plugin from the user.
  • RemoveExistingNoGroup => If the user has no group, it will remove any groups that are a part of the plugin from the user.
  • Token => The API's token that's set using the Authorization header.
  • URL => The API URL (https/SSL is supported).

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GFL's Rust User Management plugin imported from lab.gflclan.com.

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