Gaffer 1.4.13.0
johnhaddon
released this
20 Sep 10:30
·
35 commits
to 1.4_maintenance
since this release
Improvements
- NodeEditor, NameWidget : Invalid characters are automatically converted to
_
when renaming a node or plug, and:
is no longer treated as invalid.
Fixes
- SceneReader :
- Fixed loading of facevarying normals skinned with UsdSkel.
- Stopped loading USD
lightLinks
andshadowLinks
collections as sets. - USD asset paths on Windows now use
/
as the path separator, instead of\
. SetIECOREUSD_FORCE_ASSET_PATH_FORWARD_SLASH=0
to keep the previous behaviour.
- SceneWriter : Fixed crash when writing to a USD file that is already open elsewhere.
- Constraint : The
target
browser now shows locations from thetargetScene
if it has an input connection. Before it always showed locations from the main input. - ImageInspector : Fixed broken UI caused by double-clicking in the Image tab.
API
- ScenePathPlugValueWidget : The
scenePathPlugValueWidget:scene
metadata now accepts a space-separated list of plugs, taking the first plug which has an input connection. - VisibleSet : Added Python constructor with keyword arguments for
expansions
,inclusions
andexclusions
. - ScriptNodeAlgo : Added new namespace with functions for managing shared UI state for GafferSceneUI.
- ContextAlgo : Deprecated. Use ScriptNodeAlgo instead.
Build
- Cortex : Updated to version 10.5.9.4.