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# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
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tags: 645f666f9bcd5a90fca523b33c5a78b7
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<title>galsim.config.extra &mdash; GalSim 2.4.2 documentation</title><link rel="stylesheet" href="../../../_static/css/theme.css" type="text/css" />
<title>galsim.config.extra &mdash; GalSim 2.4.3 documentation</title><link rel="stylesheet" href="../../../_static/css/theme.css" type="text/css" />
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<span class="sd"> config: The configuration dict.</span>
<span class="sd"> logger: If given, a logger object to log progress. [default: None]</span>
<span class="sd"> &quot;&quot;&quot;</span>
<span class="kn">from</span> <span class="nn">.image</span> <span class="kn">import</span> <span class="n">GetNObjForImage</span>
<span class="k">if</span> <span class="s1">&#39;output&#39;</span> <span class="ow">in</span> <span class="n">config</span><span class="p">:</span>
<span class="n">obj_nums</span> <span class="o">=</span> <span class="kc">None</span>
<span class="k">for</span> <span class="n">key</span><span class="p">,</span> <span class="n">builder</span> <span class="ow">in</span> <span class="n">config</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s1">&#39;extra_builder&#39;</span><span class="p">,{})</span><span class="o">.</span><span class="n">items</span><span class="p">():</span>
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<span class="c1"># Figure out which obj_nums were used for this image.</span>
<span class="n">file_num</span> <span class="o">=</span> <span class="n">config</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s1">&#39;file_num&#39;</span><span class="p">,</span><span class="mi">0</span><span class="p">)</span>
<span class="n">start_obj_num</span> <span class="o">=</span> <span class="n">config</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s1">&#39;start_obj_num&#39;</span><span class="p">,</span><span class="mi">0</span><span class="p">)</span>
<span class="n">nobj</span> <span class="o">=</span> <span class="n">config</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s1">&#39;nobj&#39;</span><span class="p">,</span> <span class="p">[</span><span class="mi">1</span><span class="p">])</span>
<span class="n">nobj</span> <span class="o">=</span> <span class="n">config</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s1">&#39;nobj&#39;</span><span class="p">,</span> <span class="p">[</span><span class="n">GetNObjForImage</span><span class="p">(</span><span class="n">config</span><span class="p">,</span><span class="n">image_num</span><span class="p">)])</span>
<span class="n">k</span> <span class="o">=</span> <span class="n">image_num</span> <span class="o">-</span> <span class="n">start_image_num</span>
<span class="k">for</span> <span class="n">i</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="n">k</span><span class="p">):</span>
<span class="n">start_obj_num</span> <span class="o">+=</span> <span class="n">nobj</span><span class="p">[</span><span class="n">i</span><span class="p">]</span>
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<title>galsim.config.input_powerspectrum &mdash; GalSim 2.4.2 documentation</title><link rel="stylesheet" href="../../../_static/css/theme.css" type="text/css" />
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