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Port to web #1263

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Port to web #1263

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luishfonseca
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Description

For now, nukes a bunch of WebGL incompatible code

Checklist

  • Self-review changes.
  • Evaluate impact on the documentation.
  • Ensure test coverage.
  • Write new samples.
  • Add entry to the changelog's unreleased section.

@luishfonseca luishfonseca requested review from RiscadoA and a team as code owners June 13, 2024 19:35
@luishfonseca luishfonseca linked an issue Jun 13, 2024 that may be closed by this pull request
@github-actions github-actions bot added A-Core A-Engine B-Build Related to the build configuration labels Jun 13, 2024
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github-actions bot commented Jun 13, 2024

PR Preview Action v1.4.7
🚀 Deployed preview to https://GameDevTecnico.github.io/cubos/docs-preview/pr-1263/
on branch gh-pages at 2024-06-16 00:08 UTC

@luishfonseca luishfonseca marked this pull request as draft June 13, 2024 19:55
@luishfonseca luishfonseca force-pushed the 465-port-to-web branch 2 times, most recently from 1652c4f to 1354f0b Compare June 13, 2024 22:57
@RiscadoA RiscadoA force-pushed the 465-port-to-web branch 2 times, most recently from b6f5b1c to c7c0259 Compare June 14, 2024 10:27
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⚠️ Clang-Tidy found issue(s) with the introduced code (1/1)

return id;
// The pixel pack buffer holds data in the RGBA32UInt format.
glm::uvec4 pixel;
this->pixelBuffer->copyTo(&pixel, (y * this->size.x + x) * 16U, 16U);
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⚠️ bugprone-implicit-widening-of-multiplication-result ⚠️
performing an implicit widening conversion to type std::size_t (aka unsigned long) of a multiplication performed in type unsigned int

@RiscadoA RiscadoA modified the milestones: 0.3, 0.4 - ??? Aug 2, 2024
@RiscadoA RiscadoA modified the milestones: 0.4, 0.5 Sep 22, 2024
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Port to web
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