Skip to content

Commit

Permalink
[修改]1. 修改日志打印调用接口
Browse files Browse the repository at this point in the history
  • Loading branch information
AlianBlank committed Aug 20, 2024
1 parent e72e41e commit 334bd03
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions Runtime/Asset/AssetManager.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using GameFrameX.Runtime;
using UnityEngine;
using UnityEngine.SceneManagement;
using YooAsset;
Expand Down Expand Up @@ -30,13 +31,13 @@ public partial class AssetManager : GameFrameworkModule, IAssetManager
public void Initialize()
{
BetterStreamingAssets.Initialize();
Debug.Log($"资源系统运行模式:{PlayMode}");
Log.Info($"资源系统运行模式:{PlayMode}");
YooAssets.Initialize();
YooAssets.SetOperationSystemMaxTimeSlice(30);
// YooAssets.SetCacheSystemCachedFileVerifyLevel(EVerifyLevel.High);
// YooAssets.SetDownloadSystemBreakpointResumeFileSize(4096 * 8);

Debug.Log("Asset Init Over");
Log.Info("Asset Init Over");
}


Expand Down

0 comments on commit 334bd03

Please sign in to comment.