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New: Laser blocks can now be configured to have lasers on specific sides be disabled by using a Smart Module
New: Configs "sentryAttackableEntitiesAllowlist" and "sentryAttackableEntitiesDenylist" for controlling which entities a Sentry can and cannot attack
New: The Alarm can now play any sound when a Smart Module is installed
New: The Alarm can now be disabled with the Universal Block Modifier
New: Alarm option "Reset Cooldown" to set whether the cooldown between alarm sounds should reset once the alarm is powered on
New: [1.12.2] Support for teams from FTB Utilities when having team ownership enabled in the config
New: [1.16.5+] Support for FTB Teams when having team ownership enabled in the config
New: [1.16.5+] Command "/sc dump " to be able to copy all of SecurityCraft's registry entries of the specified registry
New: [1.16.5+] Password-protected Barrel 🐸
Change: Lasers and inventory scanner fields are now removed silently
Change: Inventory scanners and password-protected chests now only drop their modules if the last scanner/chest is removed
Change: Changing the owner of a Reinforced Hopper now needs validation of the new owner (akin to reinforced pistons)
Change: New look for the Claymore
Change: The Alarm's "Delay" option can now be found in the new GUI of the Alarm, accessible by rightclicking it
API: IModuleInventory#shouldDropModules to determine whether a block should drop its modules when broken
API: [1.12.2] Numerous renames across the whole codebase to make porting from newer versions easier going forward
Fix: Turning off camera rotation or the Sonic Security System leads to (extreme) stuttering of the camera/SSS
Fix: Shift-clicking a potion in the brewing stand screen puts the potion into the wrong slot
Fix: Redstone does not automatically connect to the Alarm, Projector, and Username Logger
Fix: Some text in the check password screens doesn't show up properly
Fix: Options are not synchronized between newly placed laser blocks
Fix: Modules are not properly synchronized between laser blocks in certain situations
Fix: The Sentry's head could sometimes rapidly stutter in height when completely extended or retracted
Fix: The Reinforced Hopper checks for the wrong allowlist sometimes
Fix: It's possible to remove other players' laser/inventory scanner fields
Fix: Cannot place blocks against laser blocks from other players
Fix: The tooltip for long names in the Sonic Security System list does not always show up
Fix: [1.12.2] Scroll list in the Block Change Detector's UI slightly moves up and down
Fix: [1.12.2] Players can sometimes no longer see themselves after viewing a camera
Fix: [1.12.2] The Reinforced Piston is able to push blocks while not being validated
Fix: [1.12.2] Creating a reinforced double slab does not retain the owner
Fix: [1.16.5+] The Codebreaker has 3 uses instead of 5
Fix: [1.16.5+] The Block Change Detector list cannot be scrolled using the mouse wheel
Fix: [1.16.5+] Severe lag when a player mounts a camera on a dedicated server when other players are connected
Fix: [1.16.5+] Dragging some scroll lists scrolls faster than it should
Fix: [1.16.5+] It's possible to select entries while the mouse is outside of a scroll list
Fix: [1.16.5+] Many blocks don't show their custom name in their GUI
Misc.: The Spanish translation has been updated (Thanks Globi10!)
Misc.: Updates to SC Manual entries and other text, to bring them up to date with actual functionality of the mod
Misc.: Dialects for German (de_at, de_ch), French (fr_ca), and Spanish (es_ar, es_cl, es_ec, es_mx, es_uy, es_ve (not 1.12.2)) are now supported. While these are not proper translations into the specific dialects, they should be better than having to resort to English