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# nsmb2-patch-collection | ||
A collection of publicly available code patches for New Super Mario Bros. 2. | ||
A collection of publicly available code patches for New Super Mario Bros. 2, for use in custom levels. | ||
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These patches were not created by me, except for the up/down skewer patch. Credits go to @RicBent for the rest of them. | ||
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All patches are created for the US Gold (0004000000137E00) version of the game, but IPS patches for all regions are provided on the Releases page. | ||
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# Compiling | ||
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NOTE: Compiling at the moment only works on Linux (and maybe macOS). | ||
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1) Compile (or download) [Magikoopa](https://github.com/RicBent/Magikoopa). | ||
2) Clone this repository. | ||
3) Download a standalone version of the [GNU Arm Embedded Toolchain](https://developer.arm.com/downloads/-/gnu-rm), and unzip it inside this repository. You should have a `gcc-arm-none-eabi` folder next to the `source`, `loader`, etc. folders. | ||
4) Copy your game's `code.bin` and `exheader.bin` into this directory as well. | ||
5) Open Magikoopa, and set the working directory to the respository folder (containing your `code.bin`). | ||
6) Press "Make and Insert". Your code files will now be patched, and a backup of the originals will be kept in `bak`. |