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Pushing towards a more useable prerelease version
Added plugin stuff like plugin.cfg/.gd plugin.gd now takes care of the autoload Moved low level event handling to T5Interface. T5Manager becomes a class whose main purpose is to create XR glasses rig in the scene. This hopefully allow the advanced user to more easily create their own manager classes. Add T5Gameboard to visualize the T5 gameboard in the scene. The T5Gameboard can also be registered with the T5Manager to be a start location for the T5Origin in the scene. Added some node icons. Changed godot-cpp to version 4.1.2
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
[submodule "godot-cpp"] | ||
path = godot-cpp | ||
url = https://github.com/godotengine/godot-cpp.git | ||
branch = master | ||
branch = 4.1 |
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