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3.1.0

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@m4gr3d m4gr3d released this 18 Jun 06:57
7205e2c

Release 3.1.0

Features:

  • Update to version 27 of the Oculus Mobile SDK.
  • Update to version 3.3 of the Godot Android library.
  • Introduce the PoseRecentered signal (and java callback) to notify of pose recentering events.
  • Add OvrSystem::get_driver_version() to access the version for the vrapi driver.
  • Add support for updating the engine iterations frequency alongside the refresh rate.

Bug Fixes:

  • Resolve issue causing the touch controllers' joyticks to have invalid axis input when resuming from hand tracking.

Breaking Changes:

  • Change the axes used for the finger pinch strength. This was done to resolve the bug mentioned above. The new axes mappings are as follow:
    • Index finger pinch strength -> axis 4
    • Middle finger pinch strength -> axis 5
    • Ring finger pinch strength -> axis 8
    • Pinky finger pinch strength -> axis 9