This plugin is a wrapper around Flecs to add an entity component system to Godot.
The main
branch is kept stable and ready to install and use within a project's asset
folder. To install in your project run the following in your Godot project's addons
folder:
git clone https://github.com/GsLogiMaker/glecs_godot_plugin.git
The dev
branch is where main development happens. This branch contains a Godot project with the addon source code, unit tests, and developer tools. To install for development run the following command:
git clone https://github.com/GsLogiMaker/glecs_godot_plugin.git -b dev
cd glecs_godot_plugin
git submodule update --init --recursive
The publish
branch is properly formatted to be used in the asset store.