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Glecs - Godot (fast) Lightweight Entity Component System

This plugin is a wrapper around Flecs to add an entity component system to Godot.

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Main

The main branch is kept stable and ready to install and use within a project's asset folder. To install in your project run the following in your Godot project's addons folder:

git clone https://github.com/GsLogiMaker/glecs_godot_plugin.git

Dev

The dev branch is where main development happens. This branch contains a Godot project with the addon source code, unit tests, and developer tools. To install for development run the following command:

git clone https://github.com/GsLogiMaker/glecs_godot_plugin.git -b dev
cd glecs_godot_plugin
git submodule update --init --recursive

Publish

The publish branch is properly formatted to be used in the asset store.

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