Dxvk has now removed the async shader compilation, since using it has reportedly resulted in a ban. This patch restores it again.
Enabled for Path of Exile by default.
Note: may result in a ban in some games
- Path of Exile: seems fine. Atlas may be buggy first, but toggling display mode (e.g. fullscreen to windowed fullscreen and back) or running a map should fix it.
- Patch dxvk with pipeline.patch
- If trying it for other games, set dxvk.asyncPipeCompiler = True in config