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Unknown committed May 20, 2024
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44 changes: 25 additions & 19 deletions discoveries/sonic2010/objects/unused/index.html
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Expand Up @@ -6788,17 +6788,19 @@ <h3 id="shadow">Shadow<a class="headerlink" href="#shadow" title="Permanent link
<p>This section is missing some information. Help us fill it in!</p>
</div>
<h3 id="spinlaserstraightmove">SpinLaserStraightMove<a class="headerlink" href="#spinlaserstraightmove" title="Permanent link">&para;</a></h3>
<p>An unused, moving variant of the spinning laser object seen in various levels of Sweet Mountain and Asteroid Coaster.</p>
<div class="admonition important">
<p class="admonition-title">Important</p>
<p>This section is missing some information. Help us fill it in!</p>
</div>
<p>An unused variant of the spinning laser object seen in various levels of Sweet Mountain and Asteroid Coaster.
It moves in a straight line depending on the distance and speed set from the object's parameters.</p>
<video autoplay loop muted defaultmuted playsinline>
<source src="../assets/unused/spinLaserStraightMove.webm" type="video/webm">
</video>

<h3 id="spinlaserpathmove">SpinLaserPathMove<a class="headerlink" href="#spinlaserpathmove" title="Permanent link">&para;</a></h3>
<p>An unused, variant of the spinning laser object seen in various levels of Sweet Mountain and Asteroid Coaster, which moves along a path.</p>
<div class="admonition important">
<p class="admonition-title">Important</p>
<p>This section is missing some information. Help us fill it in!</p>
</div>
<p>An unused variant of the spinning laser object seen in various levels of Sweet Mountain and Asteroid Coaster.
It moves along a given path at the speed set from the object's parameters.</p>
<video autoplay loop muted defaultmuted playsinline>
<source src="../assets/unused/spinLaserPathMove.webm" type="video/webm">
</video>

<h3 id="rotationglobe">RotationGlobe<a class="headerlink" href="#rotationglobe" title="Permanent link">&para;</a></h3>
<p>An unused object meant to be used by the spike wisp in gameplay.
When using a spike wisp the player will be constantly rotated in spin direction of the object whilst in contact with it.
Expand Down Expand Up @@ -6836,10 +6838,12 @@ <h3 id="chaserbomb">ChaserBomb<a class="headerlink" href="#chaserbomb" title="Pe
</div>
<h2 id="cameras">Cameras<a class="headerlink" href="#cameras" title="Permanent link">&para;</a></h2>
<h3 id="objectlookcamera">ObjectLookCamera<a class="headerlink" href="#objectlookcamera" title="Permanent link">&para;</a></h3>
<div class="admonition important">
<p class="admonition-title">Important</p>
<p>This section is missing some information. Help us fill it in!</p>
</div>
<p>An unused camera variant leftover from Sonic Unleashed (HD).
The camera locks onto a targetted object and orbits around it based on the player's position.</p>
<video autoplay loop muted defaultmuted playsinline>
<source src="../assets/unused/objectLookCamera.webm" type="video/webm">
</video>

<h2 id="colliders">Colliders<a class="headerlink" href="#colliders" title="Permanent link">&para;</a></h2>
<h3 id="chagemode_3dtodash-event-dimension-change-3d-to-dash">ChageMode_3DtoDash (Event Dimension Change 3D to Dash)<a class="headerlink" href="#chagemode_3dtodash-event-dimension-change-3d-to-dash" title="Permanent link">&para;</a></h3>
<div class="admonition important">
Expand All @@ -6855,10 +6859,12 @@ <h3 id="rollercoastercollision">RollerCoasterCollision<a class="headerlink" href
<p>This section is missing some information. Help us fill it in!</p>
</div>
<h3 id="motoraeventcollision">MotoraEventCollision<a class="headerlink" href="#motoraeventcollision" title="Permanent link">&para;</a></h3>
<div class="admonition important">
<p class="admonition-title">Important</p>
<p>This section is missing some information. Help us fill it in!</p>
</div>
<p>An unused collision object to re-spawn defeated Motobugs on demand.
The behaviour is more or less the same as the automatic respawning of the enemy found in Starlight Carnival Act 4.</p>
<video autoplay loop muted defaultmuted playsinline>
<source src="../assets/unused/motoraEventCollision.webm" type="video/webm">
</video>

<h2 id="test-objects">Test Objects<a class="headerlink" href="#test-objects" title="Permanent link">&para;</a></h2>
<h3 id="testobj">TestObj<a class="headerlink" href="#testobj" title="Permanent link">&para;</a></h3>
<div class="admonition important">
Expand Down Expand Up @@ -6890,7 +6896,7 @@ <h3 id="ccttestobj">CCTTestObj<a class="headerlink" href="#ccttestobj" title="Pe
<span class="md-icon" title="Last update">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M21 13.1c-.1 0-.3.1-.4.2l-1 1 2.1 2.1 1-1c.2-.2.2-.6 0-.8l-1.3-1.3c-.1-.1-.2-.2-.4-.2m-1.9 1.8-6.1 6V23h2.1l6.1-6.1-2.1-2M12.5 7v5.2l4 2.4-1 1L11 13V7h1.5M11 21.9c-5.1-.5-9-4.8-9-9.9C2 6.5 6.5 2 12 2c5.3 0 9.6 4.1 10 9.3-.3-.1-.6-.2-1-.2s-.7.1-1 .2C19.6 7.2 16.2 4 12 4c-4.4 0-8 3.6-8 8 0 4.1 3.1 7.5 7.1 7.9l-.1.2v1.8Z"/></svg>
</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-timeago"><span class="timeago" datetime="2024-04-07T14:40:52+00:00" locale="en"></span></span><span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-iso_date">2024-04-07</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-timeago"><span class="timeago" datetime="2024-05-20T09:33:58+00:00" locale="en"></span></span><span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-iso_date">2024-05-20</span>
</span>


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2 changes: 1 addition & 1 deletion search/search_index.json

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