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#include <cmath> | ||
#include <iomanip> | ||
#include <iostream> | ||
#include <utility> | ||
#include <vector> | ||
using namespace std; | ||
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typedef struct Point { | ||
double x, y; | ||
Point(void) : x(0), y(0) {} | ||
Point(double x, double y) : x(x), y(y) {} | ||
} Point; | ||
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inline double dist(const Point& a, const Point& b) { | ||
return sqrt((a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y)); | ||
} | ||
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inline Point circle(const Point& a, const Point& b, const Point& c) { | ||
return Point( | ||
((b.x*b.x-c.x*c.x+b.y*b.y-c.y*c.y)*(a.y-b.y)-(b.x*b.x-a.x*a.x+b.y*b.y-a.y*a.y)*(c.y-b.y)) / (2*(a.x-b.x)*(c.y-b.y)-2*(c.x-b.x)*(a.y-b.y)), | ||
((b.y*b.y-c.y*c.y+b.x*b.x-c.x*c.x)*(a.x-b.x)-(b.y*b.y-a.y*a.y+b.x*b.x-a.x*a.x)*(c.x-b.x)) / (2*(a.y-b.y)*(c.x-b.x)-2*(c.y-b.y)*(a.x-b.x)) | ||
); | ||
} | ||
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bool check(const Point& mid, const vector<Point>& v, double r) { | ||
for (const auto& p : v) { | ||
if (dist(mid, p) > r) return false; | ||
} | ||
return true; | ||
} | ||
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void solve(void) { | ||
int n; cin >> n; | ||
vector<Point> v(n); | ||
for (int i=0; i<n; i++) cin >> v[i].x >> v[i].y; | ||
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pair<Point, double> ans = make_pair(Point(0, 0), 1e9); | ||
for (int i=0; i<n-1; i++) { | ||
for (int j=i+1; j<n; j++) { | ||
Point mid((v[i].x + v[j].x) / 2, (v[i].y + v[j].y) / 2); | ||
double r = dist(v[i], mid); | ||
if (r < ans.second && check(mid, v, r)) ans = make_pair(mid, r); | ||
} | ||
} | ||
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for (int i=0; i<n-2; i++) { | ||
for (int j=i+1; j<n-1; j++) { | ||
for (int k=j+1; k<n; k++) { | ||
if ((v[i].x - v[j].x) * (v[k].y - v[j].y) == (v[k].x - v[j].x) * (v[i].y - v[j].y)) continue; | ||
Point mid = circle(v[i], v[j], v[k]); | ||
double r = dist(v[i], mid); | ||
if (r < ans.second && check(mid, v, r)) ans = make_pair(mid, r); | ||
} | ||
} | ||
} | ||
cout << fixed << setprecision(4) << ans.first.x << " " << ans.first.y << " " << ans.second; | ||
} | ||
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int main(void) { | ||
ios::sync_with_stdio(false); | ||
cin.tie(nullptr); | ||
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solve(); | ||
return 0; | ||
} |