There's five jobs, each starting in node/state one. The jobs stay in each state for a random amount of time, between 0-100 time units, then they advance to the next state. The clock is updated every time a job moves to a new node/state. Output is produced for the first 15 clock changes, then every 500 time units.
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Hoss-Boss/MovingJobStateSimulation
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Simulation of jobs moving between states based on random intervals of time
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