... is a mod-independant pipe system, similar to LogisticsPipes but with:
- OpenComputers support
- Light models for blocks and items (not multi-kilobytes obj files I mean)
- No next-gen recipes
- Not a single line of code stolen from Buildcraft
Wait a minute, this is just a incomplete and bad copy of Logistics Pipes ?
Yes. See above.
There will be some original ideas tho.
- Actual pipes
- Items routing
- Item requests and providers
- OpenComputers integration
- Advanced pipe filters (fuzzy, oredict...) and prioritized sorting
- Flowing items rendering
- Fluid pipes
- Optional energy requirement (w/ GTCE support)
- Multipart support
- Better pathfinder
- Compatiblity with other mods' pipes (buildcraft, thermal dynamics, etc.)