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Will this need an `every 1s` trigger, or however many secs, to refresh the tree?
Originally posted by @jamesturner246 in #213 (comment)
This will be useful to catch unexpected changes of state in the FSM.
However, a simple every 1s might not play well with the arguments dialog, if open, so we might need to be more creative here.
every 1s
The text was updated successfully, but these errors were encountered:
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Originally posted by @jamesturner246 in #213 (comment)
This will be useful to catch unexpected changes of state in the FSM.
However, a simple
every 1s
might not play well with the arguments dialog, if open, so we might need to be more creative here.The text was updated successfully, but these errors were encountered: