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[2.4.0] Tags

Insane96 edited this page Mar 14, 2024 · 2 revisions

All the tags are in the enhancedai namespace. https://github.com/Insane96/EnhancedAI/tree/1.20.x/src/main/resources/data/enhancedai/tags

Entity Type

Animal

  • can_fight_back: Animals in this tag will be able to attack back
  • can_be_scared_by_players: Animals in this tag are able to flee from players
  • can_ignore_food_temptation: Animals in this tag are able to ignore food temptation

Blaze

  • change_blaze_attack: Blazes in this tag will have changed shooting AI

Creeper

  • change_creeper_swell: Creepers in this tag will have changed swelling AI

Drowned

  • change_drowned_swimming: Drowneds in this tag will have changed swimming AI

Ghast

  • change_ghast_shoot: Ghasts in this tag will be have changed shooting AI

Illagers

  • pillager_flee: Pillagers that can flee
  • better_pillager_shoot: Pillagers that get the better shooting AI

Any mob

  • can_use_anti_cheese: Mobs in this tag will not be affected by the Anti-Cheese feature (boat/minecart breaking or evading)
  • can_run_from_explosion: Mobs in this tag will be able to run from explosions
  • can_be_fisher: Mobs in this tag are able to use fishing rods to reel in targets
  • can_be_miner: Mobs in this tag are able to break blocks
  • allow_climbing: Mobs in this tag are able to climb ladders like blocks
  • can_be_pearler: Mobs in this tag are able to use Ender Pearls
  • Mounting
    • can_be_mounted: Mobs in this tag can be mounted
    • can_mount: Mobs in this tag are able to search for a mount
  • Targeting
    • use_target_changes: Mobs in this tag will have their targeting AI changed
    • use_follow_range_changes: Mobs in this tag will have their follow range changed
    • allow_target_switch: Mobs in this tag will be able to switch targets when hit (useful for mobs that don't normally like creepers)
  • can_bite: Mobs in this tag are able to bite
  • can_disrupt_item: Mobs in this tag are able to disrupt items of targets attacked
  • can_open_doors: Mobs in this tag are able to open doors
  • ignore_warden_interaction: Mobs in this tag ignore the warden interaction changes

Pets

  • change_snow_golems: Snow golems in this tag have changed shooting AI
  • change_iron_golems: Iron golems in this tag will have changes from the Iron Golems feature
  • change_wolves: Wolves in this tag will have attribute changes

Shulker

  • apply_shulker_armor_modifiers: Shulkers in this tag will have changed armor

Skeleton

  • better_skeleton_shoot: Skeletons in this tag will have changed shooting AI
  • skeleton_flee: Skeletons in this tag will be able to flee from targets

Slime

  • affect_slime_spawn_size: Slimes in this tag will have their max size changed by config
  • affect_slime_jump_rate: Slimes in this tag will have their jump rate changed by config

Spider

  • can_throw_webs: Spiders in this tag are able to throw webs

Villagers

  • villagers_can_attack: Villagers in this tag are able to fight back

Witch

  • better_potion_throwing: Witches in this tag have changed potion throwing AI
  • witch_flee: Witches in this tag can flee from the target

Block Tags

  • miner_block_blacklist: Miners aren't able to mine blocks in this tag
  • breakable_by_ravager: Blocks in this tag can be broken by Ravagers (defaults to leaves)

Version 2.4.0

Version 1.15.4 and below

(MC 1.19+ only)

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