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jGL release

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all build
jGL release #136: Commit 2511d5f pushed by Jerboa-app
October 23, 2024 17:49 9m 9s v0-0.0.9
October 23, 2024 17:49 9m 9s
all build
jGL release #135: Commit 052727c pushed by Jerboa-app
October 23, 2024 17:40 6m 13s v0-0.0.9
October 23, 2024 17:40 6m 13s
all build
jGL release #134: Commit fcf6f2c pushed by Jerboa-app
October 23, 2024 17:32 6m 42s v0-0.0.9
October 23, 2024 17:32 6m 42s
all build
jGL release #133: Commit 343d0c2 pushed by Jerboa-app
October 23, 2024 17:26 4m 55s v0-0.0.9
October 23, 2024 17:26 4m 55s
Fix test-release macos
jGL release #132: Commit 71eb4f1 pushed by Jerboa-app
October 23, 2024 14:58 4m 52s v0-0.0.9
October 23, 2024 14:58 4m 52s
jGL release
jGL release #131: Manually run by Jerboa-app
October 23, 2024 14:52 5m 2s main
October 23, 2024 14:52 5m 2s
jGL release
jGL release #130: Manually run by Jerboa-app
October 23, 2024 14:44 5m 2s main
October 23, 2024 14:44 5m 2s
Fix ci (#93)
jGL release #129: Commit 6577659 pushed by Jerboa-app
October 23, 2024 14:39 4m 23s main
October 23, 2024 14:39 4m 23s
jGL release
jGL release #128: Manually run by Jerboa-app
October 23, 2024 12:15 4m 22s main
October 23, 2024 12:15 4m 22s
Sprite and Shape use ptrs (#92)
jGL release #127: Commit e90cc2f pushed by Jerboa-app
September 11, 2024 17:59 5m 20s main
September 11, 2024 17:59 5m 20s
Add cached priority store, optimise shape/sprite rendering (#90)
jGL release #126: Commit 122773e pushed by Jerboa-app
September 9, 2024 07:44 4m 45s main
September 9, 2024 07:44 4m 45s
Fix update priority
jGL release #125: Commit 0456384 pushed by Jerboa-app
August 22, 2024 06:32 4m 49s main
August 22, 2024 06:32 4m 49s
Use stdbyte (#88)
jGL release #124: Commit 80147c4 pushed by Jerboa-app
August 8, 2024 07:38 4m 56s v0-0.0.8
August 8, 2024 07:38 4m 56s
Use stdbyte (#88)
jGL release #123: Commit 80147c4 pushed by Jerboa-app
August 7, 2024 18:27 7m 43s main
August 7, 2024 18:27 7m 43s
Fix release tests
jGL release #122: Commit b452381 pushed by Jerboa-app
August 3, 2024 13:03 5m 0s main
August 3, 2024 13:03 5m 0s
Shape(Ren.) has same api as Sprite(Ren.)
jGL release #121: Commit 5412b73 pushed by Jerboa-app
August 3, 2024 12:11 5m 34s main
August 3, 2024 12:11 5m 34s
Adds Sprite world and screen bb, point in bb checking
jGL release #120: Commit 75e43cc pushed by Jerboa-app
August 3, 2024 09:26 5m 10s main
August 3, 2024 09:26 5m 10s
Rename TextureOffset -> TextureRegion, Add NormalisedTextureRegion
jGL release #119: Commit ccb4e6f pushed by Jerboa-app
July 31, 2024 13:31 5m 6s main
July 31, 2024 13:31 5m 6s
Adds MAX_SPRITE_BATCH_BOUND_TEXTURES to regressions
jGL release #118: Commit abf540e pushed by Jerboa-app
July 31, 2024 09:44 5m 0s main
July 31, 2024 09:44 5m 0s
Documents SpriteRenderer
jGL release #117: Commit f071c28 pushed by Jerboa-app
July 31, 2024 09:26 6m 34s main
July 31, 2024 09:26 6m 34s
Update README.md
jGL release #116: Commit 368d9de pushed by Jerboa-app
July 30, 2024 15:25 4m 48s main
July 30, 2024 15:25 4m 48s
Adds docs main page
jGL release #115: Commit 9654378 pushed by Jerboa-app
July 30, 2024 15:13 5m 45s main
July 30, 2024 15:13 5m 45s
Adds sprite atlasing offsets
jGL release #114: Commit e78b77b pushed by Jerboa-app
July 30, 2024 14:55 5m 37s main
July 30, 2024 14:55 5m 37s
doc link
jGL release #113: Commit 7bd3c6f pushed by Jerboa-app
July 30, 2024 10:38 5m 26s main
July 30, 2024 10:38 5m 26s
Doc orthoCam.h
jGL release #112: Commit 4408951 pushed by Jerboa-app
July 30, 2024 09:40 4m 53s main
July 30, 2024 09:40 4m 53s