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A gesture-based iPad game where the player attempts to destroy incoming enemies through swiping gestures.

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JermyTan/GameOfRunes

 
 

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Game Concept

Game Of Runes is a gesture-based iPad game where the player attempts to destroy incoming enemies through swiping gestures. The game itself takes on a medieval theme, and the player will have to defend his/her castle from invading enemies. At the start of each stage, the player can select an avatar. Each avatar has a set of power ups associated with it - these power ups can then be activated in the stage to aid the player in clearing the stage.

Previews and Player Guide

Game Map Avatar Selection Gameplay

Player guide: file

Game demo: video link

Team

Name Username Role
Andy Lam Kwok Wee @andyylam Full Stack & Network
Dong SiJi @dongsiji Backend & DevOps
Tan Kai Qun, Jeremy @JermyTan Frontend & UI/UX Design
Yen Ren Zuo Brian @brianyenna Backend & Algorithms

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A gesture-based iPad game where the player attempts to destroy incoming enemies through swiping gestures.

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  • Swift 97.1%
  • HTML 2.9%