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Releases: JoeyAnthony/3DGameBridgeProjects

v1.0.0

13 Sep 07:28
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Changelog:

  • Updated SR Platform version to 1.30.2 - 1.31.X
  • Updated ReShade version to 6.2.0
  • Removed the need to copy SR DLLs
  • Removed the dependency on SR.fx shader
  • Added error handling inside the addon tab
  • Game Bridge is added to ReShade's official installer

Known issues:

  • The Epic Games overlay currently crashes our addon. To disable to overlay and solve this problem, follow this guide.
  • This addon requires the output resolution of the application to match the resolution of the screen. Most modern games do this regardless of internal rendering resolution but older titles may require fullscreen mode with native resolution.

Side notes:

v0.3.0

11 Apr 12:09
65c5ace
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Changelog:

  • Added 32-bit support with SR Platform 1.30 and higher (srReshade_v0.3.0.addon32)
  • Updated SR Platform version to 1.30.0 - 1.31.0
  • Added a back buffer color format output to the addon dropdown info
  • Fixed an issue that caused gamma correction to be to incorrectly used in certain games (causes images that are too dark or too bright during weaving)
  • Fixed an issue that caused images to not be weaved in DX9 full-screen. This fix only works in SR platform version 1.31.x or higher

Known issues:

  • This addon requires that at least one shader is active in order to weave. The bundled "SR.fx" is recommended to be installed alongside our addon until the next version of ReShade resolves this problem.
  • The Epic Games overlay currently crashes our addon. To disable to overlay and solve this problem, follow this guide.
  • This addon requires the output resolution of the application to match the resolution of the screen. Most modern games do this regardless of internal rendering resolution but older titles may require fullscreen mode with native resolution.
  • The link to the SR Platform (srappstore) is not longer valid. You can find the newest release here now: https://github.com/LeiaInc/leiainc.github.io/tree/master/SRSDK

v0.2.0

02 Feb 14:23
a499df2
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Changelog:

  • Updated ReShade version to 6.0.1
  • Updated SR Platform version to 1.28.1 - 1.29.2
  • Added support for DirectX9 and DirectX10
  • Added a new latency mode toggle for the weaver (Ctrl+5)
  • Added a status message to the addon tab of ReShade under our own addon section
  • Improved stability in DirectX12
  • Fixed a bug that caused the ReShade overlay not to draw during weaving with SuperDepth3D active in DirectX12
  • Fixed a bug that caused the app to crash if no SR Service was found

Known issues:

  • This addon requires that at least one shader is active in order to weave. The bundled "SR.fx" is recommended to be installed alongside our addon until the next version of ReShade resolves this problem.
  • The Epic Games overlay currently crashes our addon. To disable to overlay and solve this problem, follow this guide.
  • This addon requires the output resolution of the application to match the resolution of the screen. Most modern games do this regardless of internal rendering resolution but older titles may require fullscreen mode with native resolution.

v0.1.0

02 Jan 13:15
ff3443a
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v0.1.0 Pre-release
Pre-release

Internal release for SR Reshade / Game Bridge Reshade.
This was also released in the 3D Vision discord.

  • Compatible with SR Platform version 1.27.4 and lower
  • Support for DX12 and DX11
  • Supports Reshade 5.9.2+ (Until API updates)
  • Change in game resolution
  • Hotkeys for:
    • (Ctrl+2) Toggling Weaving
    • (Ctrl+3) Toggle Superdepth3D
    • (Ctrl+4) Toggle SuperDepth + Weaving