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Releases: JosepLleal/Platformer_Game

Assignment 3

16 Dec 22:28
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Controls:

A - Move player left.

D - Move player right.

W - Move player up (only with God Mode).

S - Move player down (only with God Mode).

SPACE - Jump.

L - Invert Gravity.

Debug Keys:

F1 - Start from the very first level.

F2 - Start from the beginning of the current level.

F3 - Start from the second level.

F4 - Back to main menu.

F5 - Save the current state.

F6 - Load the previous state (even across levels).

F7 - Go to tutorial level.

F8 - Debug UI rects.

F9 - To view colliders and pathfinding.

F10 - God Mode (allows to fly around).

F11 - Enable/Disable FPS cap to 30.

Assignment 2

18 Nov 22:46
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Controls:

A - Move player left.

D - Move player right.

W - Move player up (only with God Mode).

S - Move player down (only with God Mode).

SPACE - Jump.

F - Invert Gravity.

Debug Keys:

F1 - Start from the very first level.

F2 - Start from the beginning of the current level.

F3 - Start from the second level.

F5 - Save the current state.

F6 - Load the previous state (even across levels).

F9 - To view colliders and pathfinding.

F10 - God Mode (allows to fly around).

F11 - Enable/Disable FPS cap to 30.

Assignment-1

13 Oct 10:56
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Upside Down

In this repository there is a platformer video game made by two second year students of the Videogame Design and Development degree.
The game has been made using C++ (using SDL and pugi libraires) and the maps have been created using Tiled.

Controls:

A - Move player left.

D - Move player right.

SPACE - Jump.

F - Invert Gravity.

Debug Keys:

F1 - Start from the very first level.

F2 - Start from the beginning of the current level.

F3 - Start from the second level.

F5 - Save the current state.

F6 - Load the previous state.

F9 - View colliders.

F10 - God Mode.