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@KieranCoppins KieranCoppins released this 04 May 21:32
· 2 commits to master since this release
db2a6f7

This is the final release of my NVIDIA PhysX demo, submitted in part of my physics simulation module at university. A build has been attached to this build that will hopefully work even if you dont have PhysX installed. If not, make sure you have PhysX 3.4 installed. I hope you enjoy the domino show. Rendering is a simple OpenGL implementation that takes goemetry information from PhysX and displays them.

Controlls are displayed on screen however, I will outline some here:

  • WASD - movement with Q and Z for up and down.
  • R - Shoot ball
  • F7 - change render mode
  • IJKLUM - add force to selected actor