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using System; | ||
using System.Text.Json.Serialization; | ||
using CounterStrikeSharp.API; | ||
using CounterStrikeSharp.API.Core; | ||
using CounterStrikeSharp.API.Core.Attributes.Registration; | ||
using CounterStrikeSharp.API.Modules.Utils; | ||
using CounterStrikeSharp.API.Modules.Cvars; | ||
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namespace Main; | ||
public class ConnectInfoConfig : BasePluginConfig | ||
{ | ||
[JsonPropertyName("PluginName")] public string Name { get; set; } = "[Welcome] | "; | ||
[JsonPropertyName("Timer")] public float Timer { get; set; } = 10.0f; | ||
[JsonPropertyName("WelcomePlayerOneEnable")] public string WelcomePlayerOneEnable { get; set; } = "true"; | ||
[JsonPropertyName("WelcomePlayerAllEnable")] public string WelcomePlayerAllEnable { get; set; } = "true"; | ||
[JsonPropertyName("DisconnectPlayerAllEnable")] public string DisconnectPlayerAllEnable { get; set; } = "true"; | ||
[JsonPropertyName("WelcomeText")] public string WelcomeText { get; set; } = " {RED}---------------------------------{ENTER} {LIGHTBLUE}Welcome on server {PLAYERNAME} {ENTER} Now map: {MAP} {ENTER} Players online: {PLAYERS}/{MAXPLAYERS} {ENTER} {RED}Your IP: {IPUSER} {ENTER} {RED}------------------------------ "; | ||
[JsonPropertyName("disconnectAllText")] public string disconnectAllText { get; set; } = " {RED} {PLAYERNAME} disconnect to reason: {REASON} "; | ||
[JsonPropertyName("WelcomeAllText")] public string WelcomeAllText { get; set; } = " {RED} {PLAYERNAME} connected to server"; | ||
} | ||
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public class Main : BasePlugin, IPluginConfig<ConnectInfoConfig> | ||
{ | ||
public override string ModuleName => "Welcome"; | ||
public override string ModuleAuthor => "Xenomoros"; | ||
public override string ModuleVersion => "1.0"; | ||
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public ConnectInfoConfig Config { get; set; } | ||
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public void OnConfigParsed(ConnectInfoConfig config) | ||
{ | ||
Config = config; | ||
} | ||
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public override void Load(bool hotReload) | ||
{ | ||
ReWriteColor($"-------------------------------------------"); | ||
ReWriteColor($"{Config.Name} Plugin has been enebled :)"); | ||
ReWriteColor($"{Config.Name} Plugin version - {ModuleVersion}"); | ||
ReWriteColor($"-------------------------------------------"); | ||
ReWriteColor("ConVars status: "); | ||
if(Config.WelcomePlayerAllEnable == "false" || Config.WelcomePlayerAllEnable == "0") { | ||
ReWriteColor("WelcomePlayerAllEnable(-None-)"); | ||
} | ||
else if (Config.WelcomePlayerAllEnable == "true" || Config.WelcomePlayerAllEnable == "1") { | ||
ReWriteColor("WelcomePlayerAllEnable(-Enable-)"); | ||
} | ||
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if (Config.WelcomePlayerOneEnable == "false" || Config.WelcomePlayerOneEnable == "0") { | ||
ReWriteColor("WelcomePlayerOneEnable(-None-)"); | ||
} | ||
else if (Config.WelcomePlayerOneEnable == "true" || Config.WelcomePlayerOneEnable == "1") { | ||
ReWriteColor("WelcomePlayerOneEnable(-Enable-)"); | ||
} | ||
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if (Config.DisconnectPlayerAllEnable == "false" || Config.DisconnectPlayerAllEnable == "0") { | ||
ReWriteColor("DisconnectPlayerAllEnable(-None-)"); | ||
} | ||
else if (Config.DisconnectPlayerAllEnable == "true" || Config.DisconnectPlayerAllEnable == "1") { | ||
ReWriteColor("DisconnectPlayerAllEnable(-Enable-)"); | ||
} | ||
} | ||
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[GameEventHandler] | ||
public HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info) | ||
{ | ||
string ipuser = @event.Userid.IpAddress; | ||
var playerName = @event.Userid.PlayerName; | ||
var eventr = @event; | ||
var userid = @event.Userid; | ||
var steamId = @event.Userid.SteamID.ToString(); | ||
if(Config.WelcomePlayerAllEnable == "true" || Config.WelcomePlayerAllEnable == "1") { | ||
if(!@event.Userid.IsBot) { | ||
Server.PrintToChatAll(ReplaceMessageTags(Config.WelcomeAllText, playerName, String.Empty, ipuser, steamId)); | ||
} | ||
} | ||
else {} | ||
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if(Config.WelcomePlayerOneEnable == "true" || Config.WelcomePlayerOneEnable == "1") { | ||
if(!@event.Userid.IsBot) { | ||
AddTimer(Config.Timer, () => { | ||
userid.PrintToChat(ReplaceMessageTags(Config.WelcomeText, playerName, String.Empty, ipuser, steamId)); | ||
}); | ||
} | ||
} | ||
else {} | ||
return HookResult.Stop; | ||
} | ||
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[GameEventHandler] | ||
public HookResult OnPlayerDisconnect(EventPlayerDisconnect @event, GameEventInfo info) { | ||
string playerName = @event.Name; | ||
if(Config.DisconnectPlayerAllEnable == "true" || Config.DisconnectPlayerAllEnable == "1") { | ||
if(@event.Reason.ToString() != "39") { | ||
Server.PrintToChatAll(ReplaceMessageTags(Config.disconnectAllText, playerName, @event.Reason.ToString(), String.Empty, String.Empty)); | ||
} | ||
} | ||
else {} | ||
return HookResult.Continue; | ||
} | ||
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public string ReWriteColor(string text) { | ||
Console.ForegroundColor = ConsoleColor.Red; | ||
Console.WriteLine($"{text}"); | ||
Console.ForegroundColor = ConsoleColor.White; | ||
return text; | ||
} | ||
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private string ReplaceMessageTags(string message, string playerName, string reason, string ipuser, string SteamPlID) | ||
{ | ||
var replacedMessage = message | ||
.Replace("{ENTER}", "\u2029") | ||
.Replace("{MAP}", NativeAPI.GetMapName()) | ||
.Replace("{TIME}", DateTime.Now.ToString("HH:mm:ss")) | ||
.Replace("{DATE}", DateTime.Now.ToString("dd.MM.yyyy")) | ||
.Replace("{SERVERNAME}", ConVar.Find("hostname")!.StringValue) | ||
.Replace("{IP}", ConVar.Find("ip")!.StringValue) | ||
.Replace("{PORT}", ConVar.Find("hostport")!.GetPrimitiveValue<int>().ToString()) | ||
.Replace("{MAXPLAYERS}", Server.MaxPlayers.ToString()) | ||
.Replace("{PLAYERS}", Utilities.GetPlayers().Count.ToString()) | ||
.Replace("{REASON}", reason) | ||
.Replace("{PLAYERNAME}", playerName.ToString()) | ||
.Replace("{IPUSER}", ipuser) | ||
.Replace("{STEAMID}", SteamPlID); | ||
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replacedMessage = ReplaceMessageColors(replacedMessage); | ||
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return replacedMessage; | ||
} | ||
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private string ReplaceMessageColors(string input) { | ||
string[] ColorAlphabet = {"{GREEN}", "{BLUE}", "{RED}", "{SILVER}", "{MAGENTA}", "{GOLD}", "{DEFAULT}", "{LIGHTBLUE}", "{LIGHTPURPLE}", "{LIGHTRED}", "{LIGHTYELLOW}", "{YELLOW}", "{GREY}", "{LIME}", "{OLIVE}", "{ORANGE}", "{DARKRED}", "{DARKBLUE}", "{BLUEGREY}", "{PURPLE}"}; | ||
string[] ColorChar = {$"{ChatColors.Green}", $"{ChatColors.Blue}", $"{ChatColors.Red}", $"{ChatColors.Silver}", $"{ChatColors.Magenta}", $"{ChatColors.Gold}", $"{ChatColors.Default}", $"{ChatColors.LightBlue}", $"{ChatColors.LightPurple}", $"{ChatColors.LightRed}", $"{ChatColors.LightYellow}", $"{ChatColors.Yellow}", $"{ChatColors.Grey}", $"{ChatColors.Lime}", $"{ChatColors.Olive}", $"{ChatColors.Orange}", $"{ChatColors.Darkred}", $"{ChatColors.DarkBlue}", $"{ChatColors.BlueGrey}", $"{ChatColors.Purple}"}; | ||
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for(int z = 0; z < ColorAlphabet.Length; z++) | ||
input = input.Replace(ColorAlphabet[z], ColorChar[z]); | ||
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return input; | ||
} | ||
} |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<TargetFramework>net7.0</TargetFramework> | ||
<Platforms>AnyCPU;x86;x64</Platforms> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
<Nullable>enable</Nullable> | ||
</PropertyGroup> | ||
|
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<ItemGroup> | ||
<Reference Include="CounterStrikeSharp.API"> | ||
<HintPath>..\CounterStrikeSharp.API.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
</Project> |
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//------------------------------------------------------------------------------ | ||
// <auto-generated> | ||
// This code was generated by a tool. | ||
// | ||
// Changes to this file may cause incorrect behavior and will be lost if | ||
// the code is regenerated. | ||
// </auto-generated> | ||
//------------------------------------------------------------------------------ | ||
|
||
using System; | ||
using System.Reflection; | ||
|
||
[assembly: System.Reflection.AssemblyCompanyAttribute("Welcome")] | ||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] | ||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] | ||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] | ||
[assembly: System.Reflection.AssemblyProductAttribute("Welcome")] | ||
[assembly: System.Reflection.AssemblyTitleAttribute("Welcome")] | ||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] | ||
|
||
// Generated by the MSBuild WriteCodeFragment class. | ||
|
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96ef558e15c98f10fd85988999973a17678585ea3e7b1e3dd36419929a7c1263 |
13 changes: 13 additions & 0 deletions
13
obj/Debug/net7.0/Welcome.GeneratedMSBuildEditorConfig.editorconfig
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is_global = true | ||
build_property.TargetFramework = net7.0 | ||
build_property.TargetPlatformMinVersion = | ||
build_property.UsingMicrosoftNETSdkWeb = | ||
build_property.ProjectTypeGuids = | ||
build_property.InvariantGlobalization = | ||
build_property.PlatformNeutralAssembly = | ||
build_property.EnforceExtendedAnalyzerRules = | ||
build_property._SupportedPlatformList = Linux,macOS,Windows | ||
build_property.RootNamespace = Welcome | ||
build_property.ProjectDir = D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\ | ||
build_property.EnableComHosting = | ||
build_property.EnableGeneratedComInterfaceComImportInterop = |
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2aa64b1994f8ced77a2c92d8712cba7f6a5b48fc3de662e5b20bc6a6c09c75f2 |
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D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\Welcome.csproj.AssemblyReference.cache | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\Welcome.GeneratedMSBuildEditorConfig.editorconfig | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\Welcome.AssemblyInfoInputs.cache | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\Welcome.AssemblyInfo.cs | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\Welcome.csproj.CoreCompileInputs.cache | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\bin\Debug\net7.0\Welcome.deps.json | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\bin\Debug\net7.0\Welcome.dll | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\bin\Debug\net7.0\Welcome.pdb | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\bin\Debug\net7.0\CounterStrikeSharp.API.dll | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\Welcome.csproj.CopyComplete | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\Welcome.dll | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\refint\Welcome.dll | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\Welcome.pdb | ||
D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\obj\Debug\net7.0\ref\Welcome.dll |
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//------------------------------------------------------------------------------ | ||
// <auto-generated> | ||
// This code was generated by a tool. | ||
// | ||
// Changes to this file may cause incorrect behavior and will be lost if | ||
// the code is regenerated. | ||
// </auto-generated> | ||
//------------------------------------------------------------------------------ | ||
|
||
using System; | ||
using System.Reflection; | ||
|
||
[assembly: System.Reflection.AssemblyCompanyAttribute("Welcome")] | ||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] | ||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] | ||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] | ||
[assembly: System.Reflection.AssemblyProductAttribute("Welcome")] | ||
[assembly: System.Reflection.AssemblyTitleAttribute("Welcome")] | ||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] | ||
|
||
// Generated by the MSBuild WriteCodeFragment class. | ||
|
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---|---|---|
@@ -0,0 +1 @@ | ||
96ef558e15c98f10fd85988999973a17678585ea3e7b1e3dd36419929a7c1263 |
13 changes: 13 additions & 0 deletions
13
obj/Debug/net8.0/Welcome.GeneratedMSBuildEditorConfig.editorconfig
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is_global = true | ||
build_property.TargetFramework = net8.0 | ||
build_property.TargetPlatformMinVersion = | ||
build_property.UsingMicrosoftNETSdkWeb = | ||
build_property.ProjectTypeGuids = | ||
build_property.InvariantGlobalization = | ||
build_property.PlatformNeutralAssembly = | ||
build_property.EnforceExtendedAnalyzerRules = | ||
build_property._SupportedPlatformList = Linux,macOS,Windows | ||
build_property.RootNamespace = Welcome | ||
build_property.ProjectDir = D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\ | ||
build_property.EnableComHosting = | ||
build_property.EnableGeneratedComInterfaceComImportInterop = |
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@@ -0,0 +1,8 @@ | ||
// <auto-generated/> | ||
global using global::System; | ||
global using global::System.Collections.Generic; | ||
global using global::System.IO; | ||
global using global::System.Linq; | ||
global using global::System.Net.Http; | ||
global using global::System.Threading; | ||
global using global::System.Threading.Tasks; |
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@@ -0,0 +1 @@ | ||
f0be647a7afebe135f41c1d6108c3614924c15d6a8abba1f7759b04fc47b5001 |
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D:\cs2server\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\counterstrikesharp\source\Welcome\bin\Debug\net8.0\CounterStrikeSharp.API.dll | ||
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