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Pinned Loading

  1. LabPBR unpacking template (1.3) LabPBR unpacking template (1.3)
    1
    //Sample textures
    2
    	vec4 albedo_tex = texture2D(texture, texcoord);
    3
    	vec4 normal_tex = texture2D(normals, texcoord);
    4
    	vec4 specular_tex = texture2D(specular, texcoord);	
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  2. ClearSkyPBS ClearSkyPBS Public

    A tiny PBS implementation for S.T.A.L.K.E.R. Clear Sky

    PostScript 15 4