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SV v1.3.2 Pointer Updates (#154)
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* Updates RaidBlockPointer (Thank you Manu)
Updates BlockKeyPointer

* Casing consistency

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Co-authored-by: LegoFigure11 <[email protected]>
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santacrab2 and LegoFigure11 authored Jun 29, 2023
1 parent 271f95e commit 571e20f
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions RaidCrawler.Core/Structures/Offsets.cs
Original file line number Diff line number Diff line change
Expand Up @@ -4,10 +4,10 @@ public abstract class Offsets
{
public const string ScarletID = "0100A3D008C5C000";
public const string VioletID = "01008F6008C5E000";

public IReadOnlyList<long> SaveBlockPointer = new List<long>() { 0x44AAC88, 0xE0, 0x80, 0x08, 0x0 }; // Thanks Lincoln-LM!
public IReadOnlyList<long> RaidBlockPointer = new List<long>() { 0x44BFBA8, 0x180, 0x40 };
public IReadOnlyList<long> BlockKeyPointer = new List<long>() { 0x44B5158, 0xD8, 0x0, 0x0, 0x30, 0x0 };
public IReadOnlyList<long> RaidBlockPointer = new List<long>() { 0x44C1C18, 0x180, 0x40 };
public IReadOnlyList<long> BlockKeyPointer = new List<long>() { 0x44B71A8, 0xD8, 0x0, 0x0, 0x30, 0x0 };
public IReadOnlyList<uint> DifficultyFlags = new List<uint>() { 0xEC95D8EF, 0xA9428DFE, 0x9535F471, 0x6E7F8220 };

public const uint BCATRaidBinaryLocation = 0x520A1B0; // Thanks Lincoln-LM!
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