New Features
- Added BIG font support for
print_line()
- Reduced token usage, thanks to @sparr's token golf + optimizing efforts 🙏
- More code-tidying & token reduction of the core engine
- lmproved
scumm8.p8
's "template" game - added other char to talk to, items to pickup, etc. for quick testing/reference - Reinstated
Monkey Island"Thimbleweed Island" mini-game (when USE-ing the Computer) ingame.p8
Fixes
- Fixed ability to cancel/overwrite UI commands
- Fixed "face opp dir" code and cutscene end
- Added missing luamin exclusions (for "doors")
- Fixed default action logic (e.g. open/close) when needs to "walkto" beforehand
- Fixed "use" positioning
Noteworthy/Breaking Changes
- Now using latest main picotool branch (no longer using scumm-8 fork) - as latest
luamin
now supports passing of "exclude" list.
Scumm-8's picotool fork will be archived, as no longer required (+very old!) - Now uses
#include
for engine lib in\src
files + build merges dist output into new code "tab"
(but can now also use#include
in your own games too - esp. for multi-cart, all share same lib!)