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name: 'Get the current version' | ||
runs: | ||
outputs: | ||
version: | ||
description: 'Repository version' | ||
value: ${{ steps.get_version.outputs.VERSION }} | ||
using: composite | ||
steps: | ||
- name: 'Extract tag name' | ||
id: get_version | ||
run: | | ||
echo {VERSION}={$(git describe --always --abbrev=7 --tags)} >> $GITHUB_OUTPUT | ||
shell: sh |
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name: 'Package the game (Windows)' | ||
runs: | ||
using: composite | ||
steps: | ||
- name: 'Build the game' | ||
uses: ./.github/actions/build_game_win | ||
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- name: 'Install dependencies' | ||
run: | | ||
sudo apt-get update | ||
sudo apt-get install -y make p7zip-full | ||
shell: sh | ||
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- name: 'Package the game' | ||
run: | | ||
mkdir -p out | ||
cd artifacts | ||
7z a ../out/game-win.zip * | ||
shell: sh |
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name: 'Package the game (Windows)' | ||
runs: | ||
using: composite | ||
outputs: | ||
version: | ||
description: 'Changelog' | ||
value: ${{ steps.prepare_changelog.outputs.CHANGELOG }} | ||
steps: | ||
- name: 'Prepare changelog' | ||
id: prepare_changelog | ||
run: | | ||
python3 -c ''' | ||
import re | ||
from pathlib import Path | ||
sections = [s for s in Path("CHANGELOG.md").read_text().split("\n\n") if re.search("- \w", s)] | ||
if sections: | ||
section = sections[0] | ||
print("\n".join(line for line in section.splitlines() if not line.startswith("#"))) | ||
''' > /tmp/changes.txt | ||
echo {VERSION}={$(cat /tmp/changes.txt)} >> $GITHUB_OUTPUT | ||
shell: bash |
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on: | ||
workflow_call: | ||
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jobs: | ||
build_game_win: | ||
name: 'Build the game (Windows)' | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Checkout code | ||
uses: actions/checkout@v3 | ||
with: | ||
path: . | ||
fetch-depth: 0 | ||
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- name: 'Install dependencies' | ||
run: | | ||
echo "$GITHUB_CONTEXT" | ||
sudo apt-get update | ||
sudo apt-get install -y make moby-engine moby-cli | ||
shell: sh | ||
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- name: 'Build the game' | ||
run: | | ||
make clean release | ||
mkdir -p out/ | ||
cp build/win/*.exe out/ | ||
cp build/win/*.dll out/ | ||
cp -r bin/* out/ | ||
shell: sh | ||
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- name: 'Upload the artifact' | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: game_win | ||
path: out/ | ||
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package_game_win: | ||
name: 'Package the game (Windows)' | ||
runs-on: ubuntu-latest | ||
needs: | ||
- build_game_win | ||
steps: | ||
- name: 'Download built assets' | ||
uses: actions/download-artifact@v1 | ||
with: | ||
name: game_win | ||
path: artifacts/ | ||
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- name: 'Install dependencies' | ||
run: | | ||
sudo apt-get update | ||
sudo apt-get install -y make p7zip-full | ||
shell: sh | ||
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||
- name: 'Package the game' | ||
run: | | ||
mkdir -p out | ||
cd artifacts | ||
7z a ../out/game-win.zip * | ||
shell: sh | ||
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- name: 'Upload the artifact' | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: game_win_all | ||
path: out/game-win.zip |
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name: Publish a prerelease | ||
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permissions: | ||
contents: write | ||
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on: | ||
push: | ||
branch: develop | ||
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jobs: | ||
publish_prerelease: | ||
name: 'Create a GitHub prerelease' | ||
runs-on: ubuntu-latest | ||
needs: | ||
- package_game_win | ||
steps: | ||
- name: 'Download built assets' | ||
uses: actions/download-artifact@v1 | ||
with: | ||
path: artifacts/ | ||
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- name: 'Prepare the changelog' | ||
id: prepare_changelog | ||
uses: ./.github/actions/prepare_changelog | ||
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- name: 'Get version' | ||
id: get_version | ||
uses: ./.github/actions/get_version | ||
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- name: 'Prepare for the release' | ||
run: | | ||
echo ${{steps.prepare_changelog.outputs.CHANGELOG }} >artifacts/changes.txt | ||
mv artifacts/game-win.zip artifacts/TR2X-${{ steps.get_version.outputs.VERSION }}-Windows.zip | ||
- name: 'Publish the release' | ||
uses: softprops/action-gh-release@v1 | ||
with: | ||
token: ${{ secrets.GITHUB_TOKEN }} | ||
name: 'Release ${{ github.ref_name }}' | ||
body_path: artifacts/changes.txt | ||
draft: false | ||
prerelease: true | ||
fail_on_unmatched_files: true | ||
files: | | ||
artifacts/TR2X-${{ steps.get_version.outputs.VERSION }}-Windows.zip | ||
package_game_win: | ||
name: 'Package the game (Windows)' | ||
uses: ./.github/workflows/build_game_win.yml |
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