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build: add development builds
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rr- committed Oct 31, 2023
1 parent 5b6c7af commit fb07889
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13 changes: 13 additions & 0 deletions .github/actions/get_version/action.yml
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@@ -0,0 +1,13 @@
name: 'Get the current version'
outputs:
version:
description: 'Repository version'
value: ${{ steps.get_version.outputs.VERSION }}
runs:
using: composite
steps:
- name: 'Extract tag name'
id: get_version
run: |
echo VERSION=$(git describe --always --abbrev=7 --tags) >> '$GITHUB_OUTPUT'
shell: sh
24 changes: 24 additions & 0 deletions .github/actions/prepare_changelog/action.yml
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name: 'Prepare changelog'
outputs:
changelog:
description: 'Changelog'
value: ${{ steps.prepare_changelog.outputs.CHANGELOG }}
runs:
using: composite
steps:
- name: 'Prepare changelog'
id: prepare_changelog
run: |
{
echo 'CHANGELOG=<<EOF'
python3 -c '''
import re
from pathlib import Path
sections = [s for s in Path("CHANGELOG.md").read_text().split("\n\n") if re.search("- \w", s)]
if sections:
section = sections[0]
print("\n".join(line for line in section.splitlines() if not line.startswith("#")))
'''
echo EOF
} >> "$GITHUB_OUTPUT"
shell: bash
8 changes: 4 additions & 4 deletions .github/workflows/build_docker.yml
Original file line number Diff line number Diff line change
Expand Up @@ -8,19 +8,19 @@ jobs:
name: Build Docker toolchain
runs-on: ubuntu-latest
steps:
- name: Login to Docker Hub
- name: 'Login to Docker Hub'
uses: docker/login-action@v1
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_PASSWORD }}

- name: Checkout code
- name: 'Checkout code'
uses: actions/checkout@v2
with:
path: .
fetch-depth: 0
fetch-tags: true

- name: Build Docker image
- name: 'Build Docker image'
run: |
docker build -t "rrdash/tr2x:latest" . -f docker/game-win/Dockerfile
docker push "rrdash/tr2x:latest"
66 changes: 66 additions & 0 deletions .github/workflows/build_game_win.yml
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on:
- workflow_call

jobs:
build_game_win:
name: 'Build'
runs-on: ubuntu-latest
steps:
- name: 'Checkout code'
uses: actions/checkout@v3
with:
path: .
fetch-tags: true

- name: 'Install dependencies'
run: |
echo "$GITHUB_CONTEXT"
sudo apt-get update
sudo apt-get install -y make moby-engine moby-cli
shell: sh

- name: 'Build the game'
run: |
make clean release
mkdir -p out/
cp build/win/*.exe out/
cp build/win/*.dll out/
cp -r bin/* out/
shell: sh

- name: 'Upload the artifact'
uses: actions/upload-artifact@v1
with:
name: game_win
path: out/

package_game_win:
name: 'Package'
runs-on: ubuntu-latest
needs:
- build_game_win
steps:
- name: 'Download built assets'
uses: actions/download-artifact@v1
with:
name: game_win
path: artifacts/

- name: 'Install dependencies'
run: |
sudo apt-get update
sudo apt-get install -y make p7zip-full
shell: sh

- name: 'Package the game'
run: |
mkdir -p out
cd artifacts
7z a ../out/game-win.zip *
shell: sh

- name: 'Upload the artifact'
uses: actions/upload-artifact@v1
with:
name: game_win_zip
path: out/game-win.zip
10 changes: 5 additions & 5 deletions .github/workflows/lint.yml
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Expand Up @@ -9,13 +9,13 @@ jobs:
name: Run code linters
runs-on: ubuntu-latest
steps:
- name: Checkout code
- name: 'Checkout code'
uses: actions/checkout@v2
with:
path: .
fetch-depth: 0
fetch-tags: true

- name: Install dependencies
- name: 'Install dependencies'
run: |
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key|sudo apt-key add -
echo 'deb http://apt.llvm.org/focal/ llvm-toolchain-focal-12 main' | sudo tee -a /etc/apt/sources.list
Expand All @@ -26,13 +26,13 @@ jobs:
sudo apt-get install -y make python3-pip
sudo python3 -m pip install pyjson5
- name: Check imports
- name: 'Check imports'
run: |
git add -A
python3 tools/sort_imports
git diff --exit-code || ( echo 'Please run `make imports` and commit the changes.'; exit 1 )
- name: Check formatted code differences
- name: 'Check formatted code differences'
run: |
make lint
git diff --exit-code || ( echo 'Please run `make lint` and commit the changes.'; exit 1 )
30 changes: 30 additions & 0 deletions .github/workflows/prerelease.yml
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name: Publish a prerelease

permissions:
contents: write

on:
push:
branch: develop

jobs:
tag_latest:
name: 'Tag the repository'
runs-on: ubuntu-latest
steps:
- name: 'Checkout code'
uses: actions/checkout@v3

- name: 'Update the tag'
uses: EndBug/latest-tag@latest

publish_prerelease:
name: 'Create a prerelease'
needs:
- tag_latest
uses: ./.github/workflows/release.yml
with:
release_name: 'Development snapshot'
draft: false
prerelease: true
tag_name: latest
125 changes: 32 additions & 93 deletions .github/workflows/release.yml
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@

name: Publish a new release

permissions:
Expand All @@ -8,134 +7,74 @@ on:
push:
branch: stable
tags:
- 'v?[0-9]*'
- 'v?[0-9]*'
workflow_call:
inputs:
draft:
description: 'Draft'
required: true
default: false
type: boolean
prerelease:
description: 'Prerelease'
release_name:
description: 'Release name'
required: true
type: boolean
workflow_dispatch:
inputs:
default: 'Release ${{ github.ref_name }}'
type: string
tag_name:
description: 'Tag name'
required: false
default: '${{ github.ref }}'
type: string
draft:
description: 'Draft'
required: true
default: true
default: false
type: boolean
prerelease:
description: 'Prerelease'
required: true
default: false
type: boolean

jobs:
publish_release:
name: Create a GitHub release
name: 'Create a GitHub release'
runs-on: ubuntu-latest
needs: [package_game_win]
needs:
- package_game_win
steps:
- name: Checkout code
- name: 'Checkout code'
uses: actions/checkout@v3
with:
path: .
fetch-depth: 0
fetch-tags: true

- name: Download built game asset
- name: 'Download built assets'
uses: actions/download-artifact@v1
with:
name: game_win_zip
path: artifacts/
name: game-win-all

- name: Extract tag name
id: get_version
run: echo ::set-output name=VERSION::$(git describe --abbrev=7 --tags)
- name: 'Prepare the changelog'
id: prepare_changelog
uses: ./.github/actions/prepare_changelog

- name: Rename assets
run: |
mv artifacts/game-win.zip artifacts/TR2X-${{ steps.get_version.outputs.VERSION }}-Windows.zip
- name: 'Get version'
id: get_version
uses: ./.github/actions/get_version

- name: Generate Changelog
- name: 'Prepare for the release'
run: |
python3 -c '''
import re
from pathlib import Path
sections = [s for s in Path("CHANGELOG.md").read_text().split("\n\n") if re.search("- \w", s)]
if sections:
section = sections[0]
print("\n".join(line for line in section.splitlines() if not line.startswith("#")))
''' > artifacts/changes.txt
echo ${{steps.prepare_changelog.outputs.changelog }} >artifacts/changes.txt
mv artifacts/game-win.zip artifacts/TR2X-${{ steps.get_version.outputs.version }}-Windows.zip
- name: Release
- name: 'Publish the release'
uses: softprops/action-gh-release@v1
with:
token: ${{ secrets.GITHUB_TOKEN }}
name: Release ${{ github.ref_name }}
name: ${{ inputs.release_name }}
body_path: artifacts/changes.txt
draft: ${{ inputs.draft }}
prerelease: ${{ inputs.prerelease }}
fail_on_unmatched_files: true
tag_name: ${{ inputs.tag_name }}
files: |
artifacts/TR2X-${{ steps.get_version.outputs.VERSION }}-Windows.zip
build_game_win:
name: Build the game (Windows)
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v3
with:
path: .
fetch-depth: 0

- name: Install dependencies
run: |
echo "$GITHUB_CONTEXT"
sudo apt-get update
sudo apt-get install -y make moby-engine moby-cli
- name: Build the game
run: |
make clean release
mkdir out/
cp build/win/*.exe out/
cp build/win/*.dll out/
cp -r bin/* out/
- name: Upload the artifact
uses: actions/upload-artifact@v1
with:
name: game-win
path: out/

package_game_win:
name: Package the game (Windows)
needs: [build_game_win]
runs-on: ubuntu-latest
steps:
- name: Download built game assets
uses: actions/download-artifact@v1
with:
path: artifacts/
name: game-win

- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y make p7zip-full
- name: Package the game
run: |
mkdir out
cd artifacts
7z a ../out/game-win.zip *
- name: Upload the artifact
uses: actions/upload-artifact@v1
with:
name: game-win-all
path: out/game-win.zip
name: 'Package the game (Windows)'
uses: ./.github/workflows/build_game_win.yml

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