Skip to content

Development snapshot

Pre-release
Pre-release
Compare
Choose a tag to compare
@github-actions github-actions released this 26 Mar 21:10

Commit: 396bb5c

TR1X changes

Tag: 4.5.1-308-g396bb5c

  • added support for wading, similar to TR2+ (#1537)
  • added the ability to pause during cutscenes (#1673)
  • added an option to enable responsive swim cancellation, similar to TR2+ (#1004)
  • added a special target, "pickup", to item-based console commands
  • added support for custom levels to enforce values for any config setting (#1846)
  • added support for key/puzzle/pickup descriptions, allowing players to examine said items in the inventory (#1821)
  • added an option to fix inventory item usage duplication (#1586)
  • added optional automatic key/puzzle inventory item pre-selection (#1884)
  • added a search feature to the config tool (#1889)
  • changed OpenGL backend to use version 3.3, with fallback to 2.1 if initialization fails (#1738)
  • changed text backend to accept named sequences. Currently supported sequences (limited by the sprites available in OG):
    • \{umlaut}
    • \{hat}
    • \{acute accent}
    • \{grave accent}
    • \{arrow up}
    • \{arrow down}
    • \{small digit 0}
    • \{small digit 1}
    • \{small digit 2}
    • \{small digit 3}
    • \{small digit 4}
    • \{small digit 5}
    • \{small digit 6}
    • \{small digit 7}
    • \{small digit 8}
    • \{small digit 9}
    • \{button empty}
    • \{button triangle}
    • \{button circle}
    • \{button x}
    • \{button square}
    • \{button l1}
    • \{button r1}
    • \{button l2}
    • \{button r2}
    • \{button down}
    • \{button up}
    • \{button left}
    • \{button right}
    • \{icon sound}
    • \{icon music}
    • \{ammo shotgun}
    • \{ammo magnums}
    • \{ammo uzis}
  • changed the /pos command to include the level number and title
  • changed the /tp command to teleport to items in a round-robin fashion
    The first call will teleport Lara to the object that's the closest to her; repeated calls will cycle through all matching objects in the object placement order.
  • changed the music timestamp loading behaviour and config option to support ambient tracks (#1769)
  • fixed missing pushblock SFX in Natla's Mines (#1714)
  • fixed crash reports not working in certain circumstances (#1738)
  • fixed missing trapdoor triggers in City of Khamoon (#1744)
  • fixed being unable to rename the lead bar (#1774, regression from 4.5)
  • fixed the controls menu extending to the bottom of the screen with certain text scaling values (#1783, regression from 2.12)
  • fixed game stuck at remapping controller key if no controllers connected (#1788)
  • fixed being able to shoot the scion multiple times if save/load is used while it blows up (#1819)
  • fixed certain erroneous /play invocations resulting in duplicated error messages
  • fixed the /play console command resulting in Lara starting the target level without pistols (#1861, regression from 4.5)
  • fixed the demo mode text overlapping with the enemy health bar if the health bar is located in the bottom centered (#1446)
  • fixed mutant explosions sometimes heavily damaging Lara even if they missed (#1758, regression since 4.5)
  • improved enemy item drops by supporting the TR2+ approach of having drops defined in level data (#1713)
  • improved Italian localization for the Config Tool
  • improved the injection approach for Lara's responsive jumping (#1823)
  • improved the exploding Lara input cheat to always use explosion sprites
  • removed health cheat (we now have the /hp command)
  • removed background for the "Reset" and "Unbind" labels in the controls dialog
  • removed force_game_modes and force_save_crystals from the gameflow - see GAMEFLOW.md for details on how to enforce these settings (#1857)

TR2X changes

Tag: 0.6-93-g396bb5c

  • added support for custom levels to enforce values for any config setting (#1846)
  • added an option to fix inventory item usage duplication (#1586)
  • added optional automatic key/puzzle inventory item pre-selection (#1884)
  • added a search feature to the config tool (#1889)
  • fixed depth problems when drawing certain rooms (#1853, regression from 0.6)
  • fixed Lara getting stuck in her hit animation if she is hit while mounting the boat or skidoo (#1606)
  • fixed being unable to go from surface swimming to underwater swimming without first stopping (#1863, regression from 0.6)
  • fixed pistols appearing in Lara's hands when entering the fly cheat during certain animations (#1874)
  • fixed Lara continuing to walk after being killed if in that animation (#1880, regression from 0.1)
  • fixed some music tracks looping while Lara remained on the same trigger tile (#1899, regression from 0.2)
  • fixed some music tracks not playing if they were the last played track and the level had no ambience (#1899, regression from 0.2)