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chore: update min version for macosx #179

chore: update min version for macosx

chore: update min version for macosx #179

Workflow file for this run

name: Build Artifacts
on:
push:
branches: [fix/apple-build-regression]
workflow_dispatch:
inputs:
target:
type: choice
description: "Target to build"
required: true
options:
- "apple"
- "android"
- "wasm"
- "all"
commitSHA:
description: "Commit SHA (leave blank for default branch)"
required: false
concurrency:
group: ${{ github.workflow }}-${{ github.event.inputs.target }}-${{ github.event.inputs.commitSHA || github.ref }}
cancel-in-progress: true
jobs:
build-apple:
runs-on: macos-latest-large
# if: github.event.inputs.target == 'apple' || github.event.inputs.target == 'all'
strategy:
matrix:
target:
[
aarch64-apple-darwin,
x86_64-apple-darwin,
aarch64-apple-ios,
x86_64-apple-ios,
aarch64-apple-ios-sim,
]
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
ref: ${{ github.event.inputs.commitSHA || github.ref }}
- uses: Homebrew/actions/setup-homebrew@master
- uses: ningenMe/[email protected]
- name: Install Make
run: brew install make
- name: Build Setup
run: make mac-setup
env:
TARGET: apple
- name: Build Apple
run: |
rm -f /usr/local/lib/libjpeg*
make ${{ matrix.target }}
- name: Upload Apple Artifacts
uses: actions/upload-artifact@v4
with:
name: dotlottie-player.${{ matrix.target }}.tar.gz
path: release/apple/dotlottie-player.${{ matrix.target }}.tar.gz
if-no-files-found: error
build-android:
runs-on: macos-latest
if: github.event.inputs.target == 'android' || github.event.inputs.target == 'all'
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
ref: ${{ github.event.inputs.commitSHA || github.ref }}
- uses: Homebrew/actions/setup-homebrew@master
- uses: ningenMe/[email protected]
- name: Install Make
run: brew install make
- name: Build Setup
run: make mac-setup
env:
TARGET: android
- name: Build Android
run: make android
- name: Upload Android Artifacts
uses: actions/upload-artifact@v4
with:
name: dotlottie-player.android.tar.gz
path: release/android/dotlottie-player.android.tar.gz
if-no-files-found: error
build-wasm:
runs-on: macos-latest
if: github.event.inputs.target == 'wasm' || github.event.inputs.target == 'all'
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
ref: ${{ github.event.inputs.commitSHA || github.ref }}
- uses: Homebrew/actions/setup-homebrew@master
- uses: ningenMe/[email protected]
- name: Install Make
run: brew install make
- name: Build Setup
run: make mac-setup
env:
TARGET: wasm
- name: Build WASM
run: make wasm
- name: Upload WASM Artifacts
uses: actions/upload-artifact@v4
with:
name: dotlottie-player.wasm.tar.gz
path: release/wasm/dotlottie-player.wasm.tar.gz
if-no-files-found: error