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Blender plugin to import codewalker converter xml files from GTA V

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Sollumz

Blender plugin to import, export, or create GTA V assets in the Codewalker XML format.

By Skylumz, Colton Fox and alexguirre.

Join our Discord

Join the Sollumz discord server to ask questions and chat with the community!

Using the plugin

See the wiki to get started. Make sure to read the wiki before posting an issue or asking questions! Also, see the Tutorials and Resources channel on the Discord server.

Note: The issue tracker should be for bug reports and feature requests only. If you are having an issue and you are not sure if it is a bug or not, ask on the Discord server first!

Features

Supported Formats (Import)

  • YDD
  • YDR
  • YBN
  • YCD
  • YMAP
  • YTYP
  • YNV (Partial)
  • YFT

Supported Formats (Export)

  • YDD
  • YDR
  • YBN
  • YCD
  • YMAP
  • YTYP
  • YFT

General Features

  • Import / Export
  • Automatic texture loading
  • Vertex colors
  • Bones and weights
  • Animations
  • Custom normals
  • Shader editing
  • Vehicle creation/editing
  • Dynamic prop creation/editing

Requirements

Installation

  1. Download the latest release
  2. Start Blender
  3. Click menu Edit > Preferences...
  4. Go to the Addons tab in the middle
  5. Click Install... button at the top
  6. Select the Downloaded ZIP
  7. The following entry should be shown: Import-Export: Sollumz
  8. Enable the addon
  9. Restart Blender

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Blender plugin to import codewalker converter xml files from GTA V

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