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Releases: Ma-Pe-Ma/Lode-Runner-2020

Version 2.0

18 Jul 17:57
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Rendering was restructured completely so it is now more effective and faster.

Numerous other restructurings were implemented which made the code more readable and "cleaner".

Moreover, handy browser port functions were implemented + minor bugfixes.

Version 1.2

25 Sep 09:56
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ImGui in-game configurer added (which can be shown by pressing the c key on your keyboard).

No changes to video recording and to the Android version (just like in v1.1.1) so they can be found in v1.1.

Browser port is available on my website.

Version 1.1.1

28 Aug 16:55
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Gameplaywise not much has changed, only minor fixes were made since the last release. The ogg and vorbis libraries are now built statically into the app.

Now a Linux port is available due to restructuring the project for CMake.

The redesigned launcher is also included (only for Windows).

The video recording version currently can not be built as some FFMPEG updates are not compatible with my code.

As the gameplay is the same with the previous version: the video recording version and the Android port can be downloaded from here.

Version 1.1

21 Mar 19:17
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Changelog:

  • auto-saving levels (last played level will be loaded on next start-up)
  • decreased default volume level (as it was unpleasantly loud)

First release

15 Jun 19:00
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This is the first published version. The gameplay is enjoyable though the coding is such a mess at some points. The latter doesn't affect the gameplay so much at this point but it will need further restructuring in the future.

Note: the Android version is built from 9038549 as some minor bugs were fixed in that commit but those didn't affect the desktop version.