This project is part of the Algorithms and Data Structures course at the University of Bologna. The goal of this project is to create a bot capable of playing the generalized version of Tic-Tac-Toe, also known as MNK game. The bot is designed to explore parts of the game tree to decide the best move in the MNK game using also some heuristics.
This project wouldn't have been possible without the contributions of:
- Giuseppe Spathis
- Osama Elatfi