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Add processing of multiple fluff images (WIP) #5490

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@SJuliez SJuliez commented May 20, 2024

In development

SJuliez and others added 9 commits May 20, 2024 11:40
MegaMek
+ Fix 5476: Update SV armor slots to 2 or 1 for Rating E or F respectively

MegaMekLab
+ Fix #MegaMek#1514: Fix Atrocious table shading render speed

MekHQ
+ PR MegaMek#4106: Use tabs in customize scenario dialog
+ PR MegaMek#4105: Updated Post-Scenario Logging for Prisoners
+ PR MegaMek#4104: Fixed Post-Scenario Tracking System's Handling of Multiple Personnel in autoAwards
+ PR MegaMek#4102: Fixed Award Tier Count Calculations in PersonViewPanel
+ PR MegaMek#4093: Added Negotiation and Scrounge Skill Settings for Administrator Personnel
+ PR MegaMek#4054: Added Life Paths Campaign Options Tab, Added Education Module
            Very Important to read the documentation on this feature (See Docs folder)
# Conflicts:
#	megamek/docs/history.txt
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codecov bot commented Aug 3, 2024

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 28.89%. Comparing base (b13e480) to head (15eef9a).
Report is 415 commits behind head on master.

Additional details and impacted files
@@             Coverage Diff              @@
##             master    #5490      +/-   ##
============================================
- Coverage     28.90%   28.89%   -0.02%     
- Complexity    13926    13941      +15     
============================================
  Files          2537     2540       +3     
  Lines        268108   268546     +438     
  Branches      47919    47965      +46     
============================================
+ Hits          77506    77603      +97     
- Misses       186648   186979     +331     
- Partials       3954     3964      +10     

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2 participants