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Mobile support #15

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Mobile support #15

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Hexalotl
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Compiled plugins for Android, iOS, WSA, and Linux. Modified the example Lua scripts to make them mobile friendly. Note, there are a few special steps needed to build for iOS. These steps have been added to the read me file.

Issues addressed:

@recursor94
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Nice job--does it work for webgl application builds?

@Hexalotl
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Unfortunately, Unity does not allow native plugin code to be run in web players
http://docs.unity3d.com/Manual/NativePlugins.html

@vovkasu
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vovkasu commented Jun 1, 2016

Hi.
How I can use this Plugin for Android, iOS and WebGL?

On Android I have message:

D/Unity ( 3103): Unable to lookup library path for 'lua52', native render plugin support disabled. E/Unity ( 3103): Unable to find lua52 I/Unity ( 3103): DllNotFoundException: lua52 I/Unity ( 3103): at (wrapper managed-to-native) KeraLua.NativeMethods:LuaLNewState () I/Unity ( 3103): at KeraLua.Lua.LuaLNewState () [0x00000] in D:\Work\Unity3D\!Prototypes\LuaUsing\Assets\KeraLua\Lua.cs:33 I/Unity ( 3103): at NLua.LuaLib.LuaLNewState () [0x00000] in D:\Work\Unity3D\!Prototypes\LuaUsing\Assets\NLua\LuaLib\LuaLib.cs:77 I/Unity ( 3103): at NLua.Lua..ctor () [0x00000] in <filename unknown>:0 I/Unity ( 3103): at SpawnSphere.Awake () [0x00000] in D:\Work\Unity3D\!Prototypes\LuaUsing\Assets\Example\SpawnSphere.cs:26 I/Unity ( 3103): I/Unity ( 3103): (Filename: D Line: 0)

@Hexalotl Hexalotl closed this by deleting the head repository Jan 8, 2024
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3 participants