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fix: Fix BaseControllerV1 state rehydration #10133
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We were failing to properly restore persisted state for some BaseControllerV1 controllers. This resulted in state being lost when the application was restarted. The only confirmed affected controller so far is the `NftController`. The context here is that for some older controllers, rather than passing the initial state into the controller directly when it is constructed, we call the `update` function directly. This has always been a bad practice (controllers should update their own state), and we're forced to fix this for controllers that we update to `BaseControllerV2` (because directly updating state like this is no longer possible. But this method of rehydrating controller state was still relied upon in some cases. This was broken recently in #9570 when a condition was added to fix a type error. The condition was meant to check that the controller had a `subscribe` function. Unfortunately this `hasProperty` check only looks at owned properties, not inherited properties, and the `subscribe` function was inherited from the base class. It has been updated to use the `in` operator instead, which does look up the entire prototype chain. Fixes #10057
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FrederikBolding
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Jun 27, 2024
I suspect that these controllers were also affected:
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tommasini
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Jun 27, 2024
Awesome finding! |
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This PR cherry-picks #10133 Co-authored-by: Mark Stacey <[email protected]>
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Missing release label release-7.26.0 on PR. Adding release label release-7.26.0 on PR and removing other release labels(release-7.27.0), as PR was cherry-picked in branch 7.26.0. |
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<!-- Please submit this PR as a draft initially. Do not mark it as "Ready for review" until the template has been completely filled out, and PR status checks have passed at least once. --> ## **Description** We were failing to properly restore persisted state for some BaseControllerV1 controllers. This resulted in state being lost when the application was restarted. The only confirmed affected controller so far is the `NftController`. The context here is that for some older controllers, rather than passing the initial state into the controller directly when it is constructed, we call the `update` function directly. This has always been a bad practice (controllers should update their own state), and we're forced to fix this for controllers that we update to `BaseControllerV2` (because directly updating state like this is no longer possible. But this method of rehydrating controller state was still relied upon in some cases. This was broken recently in #9570 when a condition was added to fix a type error. The condition was meant to check that the controller had a `subscribe` function. Unfortunately this `hasProperty` check only looks at owned properties, not inherited properties, and the `subscribe` function was inherited from the base class. It has been updated to use the `in` operator instead, which does look up the entire prototype chain. ## **Related issues** Fixes #10057 ## **Manual testing steps** See #10057 ## **Screenshots/Recordings** ### **Before** See #10057 ### **After** https://github.com/MetaMask/metamask-mobile/assets/2459287/b7cf3e09-086b-4964-8180-e58195969e17 ## **Pre-merge author checklist** - [x] I’ve followed [MetaMask Contributor Docs](https://github.com/MetaMask/contributor-docs) and [MetaMask Mobile Coding Standards](https://github.com/MetaMask/metamask-mobile/blob/main/.github/guidelines/CODING_GUIDELINES.md). - [x] I've completed the PR template to the best of my ability - [x] I’ve included tests if applicable - [x] I’ve documented my code using [JSDoc](https://jsdoc.app/) format if applicable - [x] I’ve applied the right labels on the PR (see [labeling guidelines](https://github.com/MetaMask/metamask-mobile/blob/main/.github/guidelines/LABELING_GUIDELINES.md)). Not required for external contributors. ## **Pre-merge reviewer checklist** - [ ] I've manually tested the PR (e.g. pull and build branch, run the app, test code being changed). - [ ] I confirm that this PR addresses all acceptance criteria described in the ticket it closes and includes the necessary testing evidence such as recordings and or screenshots.
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release-7.26.0
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Description
We were failing to properly restore persisted state for some BaseControllerV1 controllers. This resulted in state being lost when the application was restarted. The only confirmed affected controller so far is the
NftController
.The context here is that for some older controllers, rather than passing the initial state into the controller directly when it is constructed, we call the
update
function directly. This has always been a bad practice (controllers should update their own state), and we're forced to fix this for controllers that we update toBaseControllerV2
(because directly updating state like this is no longer possible. But this method of rehydrating controller state was still relied upon in some cases.This was broken recently in #9570 when a condition was added to fix a type error. The condition was meant to check that the controller had a
subscribe
function. Unfortunately thishasProperty
check only looks at owned properties, not inherited properties, and thesubscribe
function was inherited from the base class. It has been updated to use thein
operator instead, which does look up the entire prototype chain.Related issues
Fixes #10057
Manual testing steps
See #10057
Screenshots/Recordings
Before
See #10057
After
Screen.Recording.2024-06-26.at.22.06.21.mov
Pre-merge author checklist
Pre-merge reviewer checklist