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Add ability to skip a bunch of stuff directly to music selection #7
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,26 @@ | ||
using HarmonyLib; | ||
using Manager; | ||
using Process; | ||
using Process.Information; | ||
|
||
namespace AquaMai.UX | ||
{ | ||
public class SkipToMusicSelection | ||
{ | ||
/* | ||
* Highly experimental, may well break some stuff | ||
* Works by overriding the info screen (where it shows new events and stuff) | ||
* to directly exit to the music selection screen, skipping character and | ||
* event selection, among others | ||
*/ | ||
[HarmonyPrefix] | ||
[HarmonyPatch(typeof(InformationProcess), "OnUpdate")] | ||
public static bool OnUpdate(InformationProcess __instance, ProcessDataContainer ___container) | ||
{ | ||
GameManager.SetMaxTrack(); | ||
___container.processManager.AddProcess(new MusicSelectProcess(___container), 50); | ||
___container.processManager.ReleaseProcess(__instance); | ||
return false; | ||
} | ||
} | ||
} |
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我对没有curly brackets的if statement有点偏见 所以你改掉我不介意但是实在是不愿意自己写qaq
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呜呜 没关系,之后想优化成反射,然后就不需要手动注册要 patch 哪些了(不过我还要学学 C# 反射怎么用xx