Skip to content
This repository has been archived by the owner on Mar 9, 2023. It is now read-only.

Commit

Permalink
disabled auto debug screenshots
Browse files Browse the repository at this point in the history
  • Loading branch information
MgAl2O4 committed Feb 28, 2021
1 parent 89c3119 commit ea2222a
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion SINoCOLO/GameLogic.cs
Original file line number Diff line number Diff line change
Expand Up @@ -387,7 +387,8 @@ private bool OnScan_ColoCombat(ScannerColoCombat.ScreenData screenData)

// ignore that debug screenshots when leaving colo combat state after demon summon finishes
bool canIgnoreDebugScreenshots = (screenData.demonState == ScannerColoCombat.EDemonState.Active);
useDebugScreenshotOnUnknown = !canIgnoreDebugScreenshots;
// actually, ignore all, didn't help much so far
useDebugScreenshotOnUnknown = false;

/*bool canSave = true;
if (lastScreenshotTime != null)
Expand Down

0 comments on commit ea2222a

Please sign in to comment.