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Releases: MikeHart66/fantomCX

fantomCX 3.03

07 Nov 20:34
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This is the updated version 3.03 of the fantomCX game framework for Cerberus X (mojo2).

fantomCX is the continuation of the fantomX framework for Monkey X.

The following things were changed:

Version 3.03

New functionalities

  • tba

Fixes

  • tba

Modifikations

  • Added the new OnSwipe methods to the BaseScript example and the docs.

Version 3.02

New functionalities

  • Added ftEngine.ShakeCamera:Void(_factor:Float)
  • Added ftEngine.OnSwipeStart:Int(touchIndex:Int, sXPos:Float, sYPos:Float)
  • Added ftEngine.OnSwipeMove:Int(touchIndex:Int, sXPos:Float, sYPos:Float)
  • Added ftEngine.SwipeCancel:Void(index:Int = 0)

Fixes

  • tba

Modifikations

  • Swipe.Update will check if the last touch position is the same and so restarts the swipe process.

fantomCX 3.01

01 Apr 19:33
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This is the updated version 3.01 of the fantomCX game framework for Cerberus X (mojo2).

fantomCX is the continuation of the fantomX framework for Monkey X.

The following things were changed:

Fixes

  • Fixed ftImageMng.LoadImage:ftImage(path:String, frameWidth:Int, frameHeight:Int, frameCount:Int, flags:Int=Image.Filter) as it discarded the loaded image.
  • Fixed various data problems regarding the Tiled files.

Modifications

  • Modded the docs to work with the new MakeDocs tool.

fantomCX 3.00b

22 Apr 09:12
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This is the updated version 3.00 of the fantomCX game framework for Cerberus X (mojo2).

fantomCX is the continuation of the fantomX framework for Monkey X.

fantomCX 3.00

26 Nov 18:58
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This is version 3.00 of the fantomCX game framework for Cerberus X (mojo2).
fantomCX is the continuation of the fantomX fraemwork for Monkey X