Releases: Mikusch/MannVsMann
Releases · Mikusch/MannVsMann
1.3.0
This is a milestone release. The functional changes since the last release are minor but upgrading is still highly recommended.
Changelog
- Added new convar
mvm_showhealth (def. "0")
to enable floating health bars over enemy players - Fixed a rare bug where currency packs would give money to the wrong team
- Miscellaneous fixes and code improvements
1.2.3
1.2.2
1.2.1
This minor release fixes various bugs related to player deaths and currency.
Changelog
- Fixed explosive headshot radius kills not automatically distributing credits
- Fixed revive markers not being created for environmental deaths or suicides
- Fixed a bug that in rare cases would create two revive markers for a dead player
- Fixed currency not being automatically distributed when a player dies to a trigger
1.2.0
This release adds support for custom upgrades.
Changelog
- Added support for custom upgrade menu files
- Added new ConVar
mvm_custom_upgrades_file
to set the custom upgrade menu file path - Upgrade files need to be downloaded by clients and should be named uniquely and versioned to avoid conflicts e.g.
scripts/items/mvm_upgrades_mikusch_v1.txt
- To reset to the default upgrades file, set
mvm_custom_upgrades_file
to an empty string
- Added new ConVar
1.1.0
This release adds basic support for TF2's arena mode.
Changelog
- Added support for arena mode
- Upgrade menu opens during arena pre-round time on player spawn and class switch
- Players do not create revive markers on death
- Power up canteens can not be activated
- No spawn protection
- Fixed some players not receiving the tutorial hint