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add methods for getting OfflinePlayer PDCs
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idofront-nms/src/main/kotlin/com/mineinabyss/idofront/nms/nbt/OfflinePDC.kt
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package com.mineinabyss.idofront.nms.nbt | ||
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import jdk.jfr.internal.management.ManagementSupport.logError | ||
import net.minecraft.nbt.CompoundTag | ||
import net.minecraft.nbt.NbtIo | ||
import org.bukkit.Bukkit | ||
import org.bukkit.OfflinePlayer | ||
import org.bukkit.craftbukkit.v1_20_R1.CraftServer | ||
import java.io.File | ||
import java.nio.file.Files | ||
import java.util.* | ||
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/** | ||
* Gets the PlayerData from file for this UUID. | ||
*/ | ||
fun UUID.getOfflinePlayerData(): CompoundTag? = (Bukkit.getServer() as CraftServer).handle.playerIo.getPlayerData(this.toString()) | ||
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/** | ||
* Gets a copy of the WrappedPDC for this OfflinePlayer. | ||
* Care should be taken to ensure that the player is not online when this is called. | ||
*/ | ||
fun OfflinePlayer.getOfflinePDC() : WrappedPDC? { | ||
if (isOnline) return null | ||
val baseTag = uniqueId.getOfflinePlayerData()?.getCompound("BukkitValues") ?: return null | ||
return WrappedPDC(baseTag) | ||
} | ||
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/** | ||
* Saves the given WrappedPDC to the OfflinePlayer's PlayerData file. | ||
* Care should be taken to ensure that the player is not online when this is called. | ||
* @return true if successful, false otherwise. | ||
*/ | ||
fun OfflinePlayer.saveOfflinePDC(pdc: WrappedPDC): Boolean { | ||
if (isOnline) return false | ||
val worldNBTStorage = (Bukkit.getServer() as CraftServer).server.playerDataStorage | ||
val tempFile = File(worldNBTStorage.playerDir, "$uniqueId.dat.tmp") | ||
val playerFile = File(worldNBTStorage.playerDir, "$uniqueId.dat") | ||
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val mainPDc = uniqueId.getOfflinePlayerData() ?: return false | ||
mainPDc.put("BukkitValues", pdc.compoundTag) ?: return false | ||
runCatching { | ||
Files.newOutputStream(tempFile.toPath()).use { outStream -> | ||
NbtIo.writeCompressed(mainPDc, outStream) | ||
if (playerFile.exists() && !playerFile.delete()) logError("Failed to delete player file $uniqueId") | ||
if (!tempFile.renameTo(playerFile)) logError("Failed to rename player file $uniqueId") | ||
} | ||
}.onFailure { | ||
logError("Failed to save player file $uniqueId") | ||
it.printStackTrace() | ||
return false | ||
} | ||
return true | ||
} |
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