What's Changed
- 0.6 by @MizunagiKB in #107
- Add Document for Godot 4.3 by @MizunagiKB in #109
- Bugfix model scaling by @MizunagiKB in #110
- Fixed a bug where the mask could not be referenced correctly. by @MizunagiKB in #112
- Fix bug for dark problem when parts are semi-transparent by @Jueast in #114
- update documents. by @MizunagiKB in #115
New Contributors
Full Changelog: v0.6.3...v0.7.0
Important Notice
This version is compatible only with Godot 4.3 and above.
For those using Godot 4.1 or 4.2, please use v0.7.0-godot4.1 The functionality remains exactly the same.
This version also addresses the issue in version 0.6.3 where the mask position may be misaligned depending on the rendering state of the Live2D model.