scanmem is a debugging utility designed to isolate the address of an arbitrary variable in an executing process. scanmem simply needs to be told the pid of the process and the value of the variable at several different times.
After several scans of the process, scanmem isolates the position of the variable and allows you to modify its value.
GameConqueror is a GUI front-end for scanmem, providing more features, such as:
- Flexible syntax for searching
- Easier and multiple variable locking
- Better process finder
- Memory browser/editor
See gui/README for more details.
scanmem requires libreadline to read commands interactively, and /proc
must be
mounted. GameConqueror requirements are documented in gui/README.
To read documentation:
man scanmem
man gameconqueror
scanmem --help
- enter
help
at the scanmem prompt - use the interactive help of GameConqueror
The build requires autotools-dev, libtool, libreadline-dev, intltool, and python.
To generate files required for the build:
./autogen.sh
To build with GUI:
./configure --prefix=/usr --enable-gui && make
sudo make install
To build without GUI:
./configure --prefix=/usr && make
sudo make install
scanmem and GameConqueror use static paths to libscanmem. So executing
ldconfig
is not required. Consider setting --libdir=/usr/lib/scanmem
or
--libdir=/usr/lib64/scanmem
to avoid that libscanmem is in a library
search path.
Run ./configure --help
for more details.
You need a standalone toolchain of Android NDK (Advanced method) to build interactive capabilities for Android. For more information, run:
./build_for_android.sh help
GPLv3, LGPLv3 for libscanmem