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MrGilli authored Apr 24, 2023
1 parent fa8da8d commit b7d0a6f
Showing 1 changed file with 210 additions and 26 deletions.
236 changes: 210 additions & 26 deletions kernel/kernel.c
Original file line number Diff line number Diff line change
@@ -1,21 +1,20 @@
#include <stdint.h>
#include <stddef.h>
#include <limine.h>
#include <stdlib.h>

// The Limine requests can be placed anywhere, but it is important that
// the compiler does not optimise them away, so, usually, they should
// be made volatile or equivalent.



static volatile struct limine_framebuffer_request framebuffer_request = {
.id = LIMINE_FRAMEBUFFER_REQUEST,
.revision = 0
};

// GCC and Clang reserve the right to generate calls to the following
// 4 functions even if they are not directly called.
// Implement them as the C specification mandates.
// DO NOT remove or rename these functions, or stuff will eventually break!
// They CAN be moved to a different .c file.


void *memcpy(void *dest, const void *src, size_t n) {
uint8_t *pdest = (uint8_t *)dest;
Expand Down Expand Up @@ -75,61 +74,245 @@ static void hcf(void) {
asm ("hlt");
}
}
uint8_t font8x8_basic[128][8] = {
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0000 (nul)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0001
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0002
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0003
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0004
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0005
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0006
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0007
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0008
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0009
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000A
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000B
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000C
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000D
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000E
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+000F
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0010
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0011
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0012
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0013
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0014
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0015
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0016
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0017
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0018
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0019
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001A
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001B
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001C
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001D
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001E
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+001F
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0020 (space)
{ 0x00, 0x00, 0x06, 0x5F, 0x5F, 0x06, 0x00, 0x00 }, // U+0021 (!)
{ 0x00, 0x03, 0x03, 0x00, 0x03, 0x03, 0x00, 0x00 }, // U+0022 (")
{ 0x14, 0x7F, 0x7F, 0x14, 0x7F, 0x7F, 0x14, 0x00 }, // U+0023 (#)
{ 0x24, 0x2E, 0x6B, 0x6B, 0x3A, 0x12, 0x00, 0x00 }, // U+0024 ($)
{ 0x46, 0x66, 0x30, 0x18, 0x0C, 0x66, 0x62, 0x00 }, // U+0025 (%)
{ 0x30, 0x7A, 0x4F, 0x5D, 0x37, 0x7A, 0x48, 0x00 }, // U+0026 (&)
{ 0x04, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00 }, // U+0027 (')
{ 0x00, 0x1C, 0x3E, 0x63, 0x41, 0x00, 0x00, 0x00 }, // U+0028 (()
{ 0x00, 0x41, 0x63, 0x3E, 0x1C, 0x00, 0x00, 0x00 }, // U+0029 ())
{ 0x08, 0x2A, 0x3E, 0x1C, 0x1C, 0x3E, 0x2A, 0x08 }, // U+002A (*)
{ 0x08, 0x08, 0x3E, 0x3E, 0x08, 0x08, 0x00, 0x00 }, // U+002B (+)
{ 0x00, 0x80, 0xE0, 0x60, 0x00, 0x00, 0x00, 0x00 }, // U+002C (,)
{ 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00 }, // U+002D (-)
{ 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, 0x00 }, // U+002E (.)
{ 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0x00 }, // U+002F (/)
{ 0x3E, 0x7F, 0x71, 0x59, 0x4D, 0x7F, 0x3E, 0x00 }, // U+0030 (0)
{ 0x40, 0x42, 0x7F, 0x7F, 0x40, 0x40, 0x00, 0x00 }, // U+0031 (1)
{ 0x62, 0x73, 0x59, 0x49, 0x6F, 0x66, 0x00, 0x00 }, // U+0032 (2)
{ 0x22, 0x63, 0x49, 0x49, 0x7F, 0x36, 0x00, 0x00 }, // U+0033 (3)
{ 0x18, 0x1C, 0x16, 0x53, 0x7F, 0x7F, 0x50, 0x00 }, // U+0034 (4)
{ 0x27, 0x67, 0x45, 0x45, 0x7D, 0x39, 0x00, 0x00 }, // U+0035 (5)
{ 0x3C, 0x7E, 0x4B, 0x49, 0x79, 0x30, 0x00, 0x00 }, // U+0036 (6)
{ 0x03, 0x03, 0x71, 0x79, 0x0F, 0x07, 0x00, 0x00 }, // U+0037 (7)
{ 0x36, 0x7F, 0x49, 0x49, 0x7F, 0x36, 0x00, 0x00 }, // U+0038 (8)
{ 0x06, 0x4F, 0x49, 0x69, 0x3F, 0x1E, 0x00, 0x00 }, // U+0039 (9)
{ 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x00, 0x00 }, // U+003A (:)
{ 0x00, 0x80, 0xE6, 0x66, 0x00, 0x00, 0x00, 0x00 }, // U+003B (;)
{ 0x08, 0x1C, 0x36, 0x63, 0x41, 0x00, 0x00, 0x00 }, // U+003C (<)
{ 0x24, 0x24, 0x24, 0x24, 0x24, 0x24, 0x00, 0x00 }, // U+003D (=)
{ 0x00, 0x41, 0x63, 0x36, 0x1C, 0x08, 0x00, 0x00 }, // U+003E (>)
{ 0x02, 0x03, 0x51, 0x59, 0x0F, 0x06, 0x00, 0x00 }, // U+003F (?)
{ 0x3E, 0x7F, 0x41, 0x5D, 0x5D, 0x1F, 0x1E, 0x00 }, // U+0040 (@)
{ 0x7C, 0x7E, 0x13, 0x13, 0x7E, 0x7C, 0x00, 0x00 }, // U+0041 (A)
{ 0x41, 0x7F, 0x7F, 0x49, 0x49, 0x7F, 0x36, 0x00 }, // U+0042 (B)
{ 0x1C, 0x3E, 0x63, 0x41, 0x41, 0x63, 0x22, 0x00 }, // U+0043 (C)
{ 0x41, 0x7F, 0x7F, 0x41, 0x63, 0x3E, 0x1C, 0x00 }, // U+0044 (D)
{ 0x41, 0x7F, 0x7F, 0x49, 0x5D, 0x41, 0x63, 0x00 }, // U+0045 (E)
{ 0x41, 0x7F, 0x7F, 0x49, 0x1D, 0x01, 0x03, 0x00 }, // U+0046 (F)
{ 0x1C, 0x3E, 0x63, 0x41, 0x51, 0x73, 0x72, 0x00 }, // U+0047 (G)
{ 0x7F, 0x7F, 0x08, 0x08, 0x7F, 0x7F, 0x00, 0x00 }, // U+0048 (H)
{ 0x00, 0x41, 0x7F, 0x7F, 0x41, 0x00, 0x00, 0x00 }, // U+0049 (I)
{ 0x30, 0x70, 0x40, 0x41, 0x7F, 0x3F, 0x01, 0x00 }, // U+004A (J)
{ 0x41, 0x7F, 0x7F, 0x08, 0x1C, 0x77, 0x63, 0x00 }, // U+004B (K)
{ 0x41, 0x7F, 0x7F, 0x41, 0x40, 0x60, 0x70, 0x00 }, // U+004C (L)
{ 0x7F, 0x7F, 0x0E, 0x1C, 0x0E, 0x7F, 0x7F, 0x00 }, // U+004D (M)
{ 0x7F, 0x7F, 0x06, 0x0C, 0x18, 0x7F, 0x7F, 0x00 }, // U+004E (N)
{ 0x1C, 0x3E, 0x63, 0x41, 0x63, 0x3E, 0x1C, 0x00 }, // U+004F (O)
{ 0x41, 0x7F, 0x7F, 0x49, 0x09, 0x0F, 0x06, 0x00 }, // U+0050 (P)
{ 0x1E, 0x3F, 0x21, 0x71, 0x7F, 0x5E, 0x00, 0x00 }, // U+0051 (Q)
{ 0x41, 0x7F, 0x7F, 0x09, 0x19, 0x7F, 0x66, 0x00 }, // U+0052 (R)
{ 0x26, 0x6F, 0x4D, 0x59, 0x73, 0x32, 0x00, 0x00 }, // U+0053 (S)
{ 0x03, 0x41, 0x7F, 0x7F, 0x41, 0x03, 0x00, 0x00 }, // U+0054 (T)
{ 0x7F, 0x7F, 0x40, 0x40, 0x7F, 0x7F, 0x00, 0x00 }, // U+0055 (U)
{ 0x1F, 0x3F, 0x60, 0x60, 0x3F, 0x1F, 0x00, 0x00 }, // U+0056 (V)
{ 0x7F, 0x7F, 0x30, 0x18, 0x30, 0x7F, 0x7F, 0x00 }, // U+0057 (W)
{ 0x43, 0x67, 0x3C, 0x18, 0x3C, 0x67, 0x43, 0x00 }, // U+0058 (X)
{ 0x07, 0x4F, 0x78, 0x78, 0x4F, 0x07, 0x00, 0x00 }, // U+0059 (Y)
{ 0x47, 0x63, 0x71, 0x59, 0x4D, 0x67, 0x73, 0x00 }, // U+005A (Z)
{ 0x00, 0x7F, 0x7F, 0x41, 0x41, 0x00, 0x00, 0x00 }, // U+005B ([)
{ 0x01, 0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x00 }, // U+005C (\)
{ 0x00, 0x41, 0x41, 0x7F, 0x7F, 0x00, 0x00, 0x00 }, // U+005D (])
{ 0x08, 0x0C, 0x06, 0x03, 0x06, 0x0C, 0x08, 0x00 }, // U+005E (^)
{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 }, // U+005F (_)
{ 0x00, 0x00, 0x03, 0x07, 0x04, 0x00, 0x00, 0x00 }, // U+0060 (`)
{ 0x20, 0x74, 0x54, 0x54, 0x3C, 0x78, 0x40, 0x00 }, // U+0061 (a)
{ 0x41, 0x7F, 0x3F, 0x48, 0x48, 0x78, 0x30, 0x00 }, // U+0062 (b)
{ 0x38, 0x7C, 0x44, 0x44, 0x6C, 0x28, 0x00, 0x00 }, // U+0063 (c)
{ 0x30, 0x78, 0x48, 0x49, 0x3F, 0x7F, 0x40, 0x00 }, // U+0064 (d)
{ 0x38, 0x7C, 0x54, 0x54, 0x5C, 0x18, 0x00, 0x00 }, // U+0065 (e)
{ 0x48, 0x7E, 0x7F, 0x49, 0x03, 0x02, 0x00, 0x00 }, // U+0066 (f)
{ 0x98, 0xBC, 0xA4, 0xA4, 0xF8, 0x7C, 0x04, 0x00 }, // U+0067 (g)
{ 0x41, 0x7F, 0x7F, 0x08, 0x04, 0x7C, 0x78, 0x00 }, // U+0068 (h)
{ 0x00, 0x44, 0x7D, 0x7D, 0x40, 0x00, 0x00, 0x00 }, // U+0069 (i)
{ 0x60, 0xE0, 0x80, 0x80, 0xFD, 0x7D, 0x00, 0x00 }, // U+006A (j)
{ 0x41, 0x7F, 0x7F, 0x10, 0x38, 0x6C, 0x44, 0x00 }, // U+006B (k)
{ 0x00, 0x41, 0x7F, 0x7F, 0x40, 0x00, 0x00, 0x00 }, // U+006C (l)
{ 0x7C, 0x7C, 0x18, 0x38, 0x1C, 0x7C, 0x78, 0x00 }, // U+006D (m)
{ 0x7C, 0x7C, 0x04, 0x04, 0x7C, 0x78, 0x00, 0x00 }, // U+006E (n)
{ 0x38, 0x7C, 0x44, 0x44, 0x7C, 0x38, 0x00, 0x00 }, // U+006F (o)
{ 0x84, 0xFC, 0xF8, 0xA4, 0x24, 0x3C, 0x18, 0x00 }, // U+0070 (p)
{ 0x18, 0x3C, 0x24, 0xA4, 0xF8, 0xFC, 0x84, 0x00 }, // U+0071 (q)
{ 0x44, 0x7C, 0x78, 0x4C, 0x04, 0x1C, 0x18, 0x00 }, // U+0072 (r)
{ 0x48, 0x5C, 0x54, 0x54, 0x74, 0x24, 0x00, 0x00 }, // U+0073 (s)
{ 0x00, 0x04, 0x3E, 0x7F, 0x44, 0x24, 0x00, 0x00 }, // U+0074 (t)
{ 0x3C, 0x7C, 0x40, 0x40, 0x3C, 0x7C, 0x40, 0x00 }, // U+0075 (u)
{ 0x1C, 0x3C, 0x60, 0x60, 0x3C, 0x1C, 0x00, 0x00 }, // U+0076 (v)
{ 0x3C, 0x7C, 0x70, 0x38, 0x70, 0x7C, 0x3C, 0x00 }, // U+0077 (w)
{ 0x44, 0x6C, 0x38, 0x10, 0x38, 0x6C, 0x44, 0x00 }, // U+0078 (x)
{ 0x9C, 0xBC, 0xA0, 0xA0, 0xFC, 0x7C, 0x00, 0x00 }, // U+0079 (y)
{ 0x4C, 0x64, 0x74, 0x5C, 0x4C, 0x64, 0x00, 0x00 }, // U+007A (z)
{ 0x08, 0x08, 0x3E, 0x77, 0x41, 0x41, 0x00, 0x00 }, // U+007B ({)
{ 0x00, 0x00, 0x00, 0x77, 0x77, 0x00, 0x00, 0x00 }, // U+007C (|)
{ 0x41, 0x41, 0x77, 0x3E, 0x08, 0x08, 0x00, 0x00 }, // U+007D (})
{ 0x02, 0x03, 0x01, 0x03, 0x02, 0x03, 0x01, 0x00 }, // U+007E (~)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } // U+007F
};


// The following will be our kernel's entry point.
// If renaming _start() to something else, make sure to change the
// linker script accordingly.

void write_string(struct limine_framebuffer *framebuffer, int x, int y, uint8_t color, const char *string) {
volatile uint32_t *fb = framebuffer->address;
uint32_t pitch = framebuffer->pitch / 4;

for (int i = 0; string[i] != '\0'; i++) {
char c = string[i];
uint8_t *glyph = &font8x8_basic[c][0];

for (int j = 0; j < 8; j++) {
for (int m = 0; m < 2; m++) {
for (int k = 7; k >= 0; k--) {
for (int n = 0; n < 2; n++) {
if (*glyph & (1 << k)) {
*(fb + (y + k*2 + n) * pitch + (x + j*2 + m)) = color;
}
}
}
}
glyph++;
}
x += 16;
}
}


void main_window(void) {
// Define the parameters for the square.
// Define the parameters for the background square.
struct limine_framebuffer *framebuffer = framebuffer_request.response->framebuffers[0];
int x = 0;
int y = 0;
int size = 2000;
uint32_t bg_color = 0x5881C3; // Blue color for the background.

// Draw the square.
// Draw the background square.
for (int i = 0; i < size; i++) {
uint32_t *fb_ptr = framebuffer->address;
int row = y + i;
int col_start = x;
int col_end = x + size - 1;
int col_count = col_end - col_start + 1;
int fb_pitch = framebuffer->pitch / 4;
uint32_t color = 0x7F7F7F; // White color.

for (int j = 0; j < col_count; j++) {
*(fb_ptr + row * fb_pitch + col_start + j) = color;
*(fb_ptr + row * fb_pitch + col_start + j) = bg_color;
}
}

// Write some text on top of the square.
}

void draw_window(void) {

// Define the parameters for the square.

void menu_bar(int x, int y, int width, int height, uint32_t color) {
struct limine_framebuffer *framebuffer = framebuffer_request.response->framebuffers[0];
uint32_t *fb_ptr = framebuffer->address;
int fb_pitch = framebuffer->pitch / 4;
uint32_t border_color = 0x000000; // Black color for the border.
int border_width = 2; // Width of the border.

int x = 100;
int y = 100;
int size = 100;
// Draw the menu bar.
for (int i = y; i < y + height; i++) {
for (int j = x; j < x + width; j++) {
*(fb_ptr + i * fb_pitch + j) = color;
}
}

// Draw the square.
for (int i = 0; i < size; i++) {
uint32_t *fb_ptr = framebuffer->address;
int row = y + i;
int col_start = x;
int col_end = x + size - 1;
int col_count = col_end - col_start + 1;
int fb_pitch = framebuffer->pitch / 4;
uint32_t color = 0xFFFFFF; // White color.
// Draw the border.
for (int i = 0; i < border_width; i++) {
int top = y + i;
int bottom = y + height - 1 - i;
int left = x + i;
int right = x + width - 1 - i;

for (int j = 0; j < col_count; j++) {
*(fb_ptr + row * fb_pitch + col_start + j) = color;
// Top and bottom borders.
for (int j = left; j <= right; j++) {
*(fb_ptr + top * fb_pitch + j) = border_color;
*(fb_ptr + bottom * fb_pitch + j) = border_color;
}

// Left and right borders.
for (int j = top; j <= bottom; j++) {
*(fb_ptr + j * fb_pitch + left) = border_color;
*(fb_ptr + j * fb_pitch + right) = border_color;
}
}
}


int detect_mouse(void)
{
inb.x.ax = 0;
int86(0x33, &inb, &outb);
return outb.x.ax;
}

// Define a function to initialize the mouse driver

void _start(void) {
int x = 0;
int y = 0;
int width = 1500;
int height = 40;
uint32_t color = 0x808080; // Grey color.
// Ensure we got a framebuffer.
if (framebuffer_request.response == NULL
|| framebuffer_request.response->framebuffer_count < 1) {
Expand All @@ -142,7 +325,8 @@ void _start(void) {
// Note: we assume the framebuffer model is RGB with 32-bit pixels.

main_window();
draw_window();
menu_bar(x, y, width, height, color);
write_string(framebuffer, 48, 15, 0x000000, "Freeunix");

// We're done, just hang...
hcf();
Expand Down

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