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Documentation: ModExtension.PlayCue
Daniel Cavazos edited this page Nov 22, 2022
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1 revision
This modextension is intended to allow IncidentDefs to trigger tracks with a specific cue and matching cueData, if used.
Type | Field | Default | Description of Use |
---|---|---|---|
bool |
playBattleTrack | false |
If true , the event this extension is on will dynamically play a battle cue based on points. If your event doesn't use points, it's likely easier to simply use the cue field. |
Cue |
cue |
Cue.None |
When set, the event this extension is on will play a track with that Cue set on it, if one exists. |
string |
cueData |
Used for specific cues. See Cues for more information |
This extension will make an incidentDef trigger an appropriate battleTrack, depending on the severity of the incident.
<modExtensions>
<li Class="MusicExpanded.ModExtension.PlayCue">
<playBattleTrack>true</playBattleTrack>
</li>
</modExtensions>